[Wine] MacOSX and OpengGL

Michał Majchrowicz mmajchrowicz at gmail.com
Sun Mar 2 14:15:32 CST 2008


I have leopard
X -version
TransformProcessType: Success
X11.app starting:
X.org Release 7.2
X.Org Xquartz X Server 1.3.0-apple5
Build Date: 20080109
but unfortunatelly this doesn't
Okay wine compiles fine with OpenGL support. But I am unable to make wine work.
I get a lot of this when I run Direct3D/OpenGL app trough wine:
err:wgl:X11DRV_wglGetProcAddress No libGL on this box - disabling
OpenGL support !§

2008/3/2 David Gerard <dgerard at gmail.com>:
> On 02/03/2008, Michał Majchrowicz <mmajchrowicz at gmail.com> wrote:
>  >  On Sun, Mar 2, 2008 at 4:58 PM, vitamin <wineforum-user at winehq.org> wrote:
>  >  >  Micha³ Majchrowicz wrote:
>
>
> >  >  > Since there is a lot of misleading info on the net I wanted to ask if
>  >  >  > there is any way to make OpenGL work with wine on MacOSX? I know it is
>
>
> >  >  Wine does not work with the OpenGL provided from Apple. You need to install  Xorg 7.x (not the one that comes with MacOSX.
>
>
> > Okay so is there in some place the instruction on how to install Xorg
>  >  7 and make it work with wine ?
>
>
>  These might be helpful (or might not):
>
>  http://www.x.org/wiki/XDarwin
>  http://trac.macosforge.org/projects/xquartz (current version includes
>  X11R7.2, with X.Org Server 1.3)
>
>  If you're running Leopard, you might see more current X.Org versions
>  coming through System Update - Apple do participate in X.Org
>  development. I don't know if those still have the OpenGL bug you speak
>  of.
>
>
>  - d.
>


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