[Wine] Re: Shearing in screenshots of DirectX?

vitamin wineforum-user at winehq.org
Fri Mar 21 08:48:43 CDT 2008


IBBoard wrote:
> I'm trying to take screenshots of the Dawn of War game through Wine. The game runs fine and under Windows it has a built-in screenshot function that dumps a JPEG to  a sub-folder. 
> 
> Under Wine the game never gets the print screen request because Compiz or Metacity hijack the signal first and start Gnome-Screenshot. Sometimes the screenshot is okay, but other times the screenshot has shearing/artifacting it in, presumably because the trooper in the game moved before the screenshot app could copy the whole image buffer.
> 
> If I change the key bindings so that nothing is intercepting the print screen then I do get a screenshot in the folder as expected, but it is pure black and so isn't very useful.
> 
> Is there any way to get screenshots from DirectX games under Wine that doesn't involve repeatedly taking the screenshot until I get one without shearing?
> 
> If it makes a difference I've got a Radeon X800XL with the latest official FGLRX drivers installed and I'm running 0.9.56 from the Fedora repos on F8.
> 
> Thanks.

Please file a bug about this. This problem been fixed long time ago for all the games I've tried. However this is with nvidia card and no compiz. Try disabling beryl/compiz before running Wine.







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