[Wine] Game very slow (neverwinter Nights 2 + Expansion)

Austin English austinenglish at gmail.com
Mon Nov 3 12:33:18 CST 2008


On Mon, Nov 3, 2008 at 10:41 AM, Macros <wineforum-user at winehq.org> wrote:
> After 1 day of work i finally got NWN2 working.
>
> The game starts, and everything seems to work.
> (even the Securom copyright protection).
> But in the game I have a big problem: the FPS are around 0.5. :(
> I have tried some things, but I'm am not experienced enough with wine,
> to fix this issue.
> (Others have 30 FPS with similar hardware)
>
> The things I have done:
>        Added the Direct3D Registry Keys (Video size and so on)
>
>         Install
> vcrun2005     MS Visual C++ 2005 libraries (mfc80,msvcp80,msvcr80)
> with winetricks
>
>         Install directx with winetricks
>
>         install allfonts with winetricks
>
>
> The low frame rate appears only after (and while) loading the game.
> Not in the Menu.
>
> The console says the following:
>
>> fixme:d3d_surface:fb_copy_to_texture_direct Doing a pixel by pixel copy from the framebuffer to a texture, expect major performance issues
>> err:d3d_surface:fb_copy_to_texture_direct Texture filtering not supported in direct blit
>
>
> Here are the complete Console logs:
> starting up till load game selection (fast) (http://www.10a.rshost.de/temp/starting.txt)
> loading till ingame (slow) (http://www.10a.rshost.de/temp/loading.txt)
>
> And the soft and hardware in my system (http://www.10a.rshost.de/temp/SoftHardware.txt).
>
> I would be very very glad, if I could play this amazing game under Linux.
>
> In hope of a solution
> Macros
>
>
>
>
>
>

Might try different offscreen rendering modes. Else, file a bug.

-- 
-Austin



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