[Wine] Memory Limitations for WINE 1.1.33 under Mac OS Leopard
Alexandre Julliard
julliard at winehq.org
Thu Dec 3 13:00:39 CST 2009
"tpatko" <wineforum-user at winehq.org> writes:
> Thank you for the response. Well it seems that this particular bug
> (performance reduction in memory allocation from 1.1.21 to 1.1.33) is
> a Mac specific issue as best as I can tell. Building the same 1.1.33
> source code under CentOS 64-bit in 32-bit mode does not yield this
> reduction in memory allocation limits that I have described.
Memory allocation on Linux is smarter so we can avoid the hardcoded
limit.
> For a variety of reasons it is not really possible to allocate this
> memory in smaller chunks as you suggest (in fact for these type of
> programs it is actually quite literally impossible). In terms of
> OpenGL this is completely unnecessary for my program to run through
> WINE. The program is a console only application (No GUI components
> whatsoever). Is it possible to build the current version of WINE
> (1.1.33 or newer) WITHOUT any OpenGL support and to help raise the
> memory limit back to where it was in the 1.1.21 version (or higher) by
> freeing up this memory that appears to be reserved for OpenGL in the
> Mac build.
You can change the memory sizes in loader/main.c to reserve more space
for WINE_DOS.
--
Alexandre Julliard
julliard at winehq.org
More information about the wine-users
mailing list