[Wine] Crash with D3D and OpenGL

James McKenzie jjmckenzie51 at earthlink.net
Wed Mar 4 20:30:44 CST 2009


Austin English wrote:
> On Sun, Mar 1, 2009 at 1:46 PM, ralmond <wineforum-user at winehq.org> wrote:
>   
>> I'm trying to get the game Perfect World International to run under Wine.  The installer ran without an apparent problem, but when I try to run the patcher (what usually runs next under windows), I get the following error:
>>
>> almond at Skuld[18]% wine /Users/ralmond/.wine/drive_c/Program\ Files/Perfect\ World\ Entertainment/Perfect\ World\ International/patcher/patcher.exe > pwi.log
>>     
>
> cd to the directory first.
>
>   
>> fixme:d3d:IWineD3DImpl_FillGLCaps OpenGL implementation supports 16 vertex samplers and 16 total samplers
>> fixme:d3d:IWineD3DImpl_FillGLCaps Expected vertex samplers + MAX_TEXTURES(=8) > combined_samplers
>> fixme:win:EnumDisplayDevicesW ((null),0,0x32f8d8,0x00000000), stub!
>> X Error of failed request:  BadValue (integer parameter out of range for operation)
>>  Major opcode of failed request:  128 (Apple-DRI)
>>  Minor opcode of failed request:  3 ()
>>  Value in failed request:  0x200054
>>  Serial number of failed request:  483
>>  Current serial number in output stream:  499
>>     
>
> It's crashing in your video drivers....can you try other ones?
>
>
>   
Try upgrading to XQuartz 2.3.2.  This may or may not fix the problem.

Also where did you get your version of Wine?

James McKenzie



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