[Wine] Re: Wine and 3D rendering issues

EagleRock wineforum-user at winehq.org
Mon May 11 11:19:05 CDT 2009

gamblor01 wrote:
> Then try playing the game and see how it does.  After that, start trying to add the values in the Direct3D registry key one at a time and see what happens.  Obviously the heapsize and dxlevel won't help LotR much, but the registry tweaks might.  If you're running Compiz then temporarily disabling that while you play a game should also help.

Good stuff.  I'll give this stuff a shot tonight.  I hope it's just as simple as something DirectX-related being messed up.  The fps discrepancy seems way too high to be just down to "tweaking."  Like I said, I have dual 8800GTSes and I can normally get over 80-100fps in normal CS with full eye-candy, while Wine looks like a slide-show at 800x600 with minimum settings.

Actually, now that I'm thinking about it, is there something to know about running SLI cards and Wine?  I might try disabling one tonight to see what happens.  I was also considering installing DirectX 9, but many threads and HOWTOs seemed to strongly advise against it.

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