[Wine] [1.2]StarCraft 2 - Very Slow On Good Computer?
Gert van den Berg
wine-users at mohag.net
Sun Aug 1 01:49:00 CDT 2010
On Sun, Aug 1, 2010 at 01:45, damentz <wineforum-user at winehq.org> wrote:
>
>> 128 MB PCIe NVIDIA® GeForce® 6600 GT or ATI Radeon® 9800 PRO video card or better
>
>
> His PC _does_ meet the recommended requirements.
>
No it dosn't. That is the minimum requirements which ussually allow
you to run it at aboiut 15 fps on lowest detail...
* NVIDIA® GeForce® 8600M GT or ATI Radeon® X1600 or better
is the recommended requirements
(But I haven't played much games under Wine recently...)
> Code:
> System: Host damentz64 Kernel 2.6.35-rc6.dmz.1-liquorix-amd64 x86_64 (64 bit) Distro Debian GNU/Linux squeeze/sid
> CPU: Dual core Intel Core i5 M 520 (HT) cache 3072 KB flags (lm nx sse sse2 sse3 sse4_1 sse4_2 ssse3 vmx) clocked at 1199.00 MHz
> Graphics: Card nVidia GT216 [GeForce GT 330M] X.Org 1.7.7 Res: 3040x900 at 50.0hz
> GLX Renderer GeForce GT 330M/PCI/SSE2 GLX Version 3.3.0 NVIDIA 256.44
> Network: Card-1 Marvell 88E8057 PCI-E Gigabit Ethernet Controller driver sky2
> Card-2 Atheros AR9285 Wireless Network Adapter (PCI-Express) driver ath_pci
> Disks: HDD Total Size: 750.2GB (58.0% used) 1: WDC_WD7500BPVT
> Info: Processes 200 Uptime 19:43 Memory 1472.4/3884.7MB Client Shell inxi 1.4.10
>
What difference does the nVidia driver versions make? (Seems like most
cards support the 256.* drivers)
Doen't the game have an OpenGL mode (many Blizzard game do) that
should run at full speed?
You're sure that the slowdowns aren't something obvious like a lack of
32-bit OpenGL / too many debug messages? (Posting logs to pastebin if
its long or here overwise might help...)
The resolution ussually have a huge impact on performance...
It should be interesting to see a comparison of StartCraft 2 on the
SAME PC between Windows XP, 32-bit Windows Vista/7, 64-bit Vista/7 and
32-bit Linux (64-bit Linux should work as well, but setting it up with
the right libraries is harder)
Gert
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