[Wine] Splinter Cell Double Agent crash on start up

adamdalton wineforum-user at winehq.org
Thu Jan 7 08:35:40 CST 2010


Hello,

I'm new to Wine but have just installed Splinter Cell Double agent. I can get the game to launch, but it crashes and displays a message saying Wine caused the crash. I've looked in the AppDB and have replaced one of the dll files it said to for the game... 

Here's the Terminal code... any chance anyone knows how to get this working? Many thanks!

wine SCDAAutoRun.exe
fixme:imm:ImmDisableTextFrameService Stub
fixme:d3d:check_fbo_compat Format WINED3DFMT_R32_FLOAT with rendertarget flag is not supported as FBO color attachment, and no fallback specified.
fixme:d3d:check_fbo_compat Format WINED3DFMT_R16_FLOAT with rendertarget flag is not supported as FBO color attachment, and no fallback specified.
fixme:d3d:check_fbo_compat Format WINED3DFMT_R16G16_FLOAT with rendertarget flag is not supported as FBO color attachment, and no fallback specified.
fixme:win:EnumDisplayDevicesW ((null),0,0x32f4d0,0x00000000), stub!
fixme:wave:wodDsCreate DirectSound not implemented
fixme:wave:wodDsCreate The (slower) DirectSound HEL mode will be used instead.
fixme:wave:AudioUnit_SetVolume independent left/right volume not implemented (1.000000, 1.000000)
fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to SetDepthStencilSurface
xp_destroy_surface: assertion failed: s != ((void *)0)
xp_destroy_surface error: 3
err:d3d:context_set_current Failed to make GL context 0x16a970 current on device context 0x658, last error 0.
err:d3d:context_create Cannot activate context to set up defaults
fixme:d3d9:IDirect3DDevice9Impl_CreateAdditionalSwapChain (0x1695e0) call to IWineD3DDevice_CreateSwapChain failed
err:d3d9:device_parent_CreateSwapChain (0x1695e4) CreateAdditionalSwapChain failed, returning 0x8876086a
err:d3d:IWineD3DDeviceImpl_Release Context array not freed!
fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to SetDepthStencilSurface
fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to SetDepthStencilSurface
fixme:d3d:swapchain_init The application requested more than one back buffer, this is not properly supported.
Please configure the application to use double buffering (1 back buffer) if possible.
fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to SetDepthStencilSurface
fixme:imm:ImmReleaseContext (0x20030, 0x16b288): stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:system:SystemParametersInfoW Unimplemented action: 59 (SPI_SETSTICKYKEYS)
fixme:system:SystemParametersInfoW Unimplemented action: 53 (SPI_SETTOGGLEKEYS)
fixme:system:SystemParametersInfoW Unimplemented action: 51 (SPI_SETFILTERKEYS)
fixme:xinput:XInputEnable (0) Stub!
err:d3d:context_release Failed to restore GL context 0x16a970 on device context 0x658, last error 0x7d0.
err:d3d:context_release Failed to restore GL context 0x16a970 on device context 0x658, last error 0x7d0.
err:d3d:context_release Failed to restore GL context 0x16a970 on device context 0x658, last error 0x7d0.
fixme:d3d_surface:surface_remove_pbo >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from glGetBufferSubDataARB @ surface.c / 829
err:d3d:context_release Failed to restore GL context 0x16a970 on device context 0x658, last error 0x7d0.
err:d3d:wined3d_unregister_window Window 0x20030 is not registered with wined3d.
fixme:winmm:MMDRV_Exit Closing while ll-driver open
MacBook-Pro:SCDA adamdalton$ fixme:imm:ImmDisableTextFrameService Stub
fixme:d3d:check_fbo_compat Format WINED3DFMT_R32_FLOAT with rendertarget flag is not supported as FBO color attachment, and no fallback specified.
fixme:d3d:check_fbo_compat Format WINED3DFMT_R16_FLOAT with rendertarget flag is not supported as FBO color attachment, and no fallback specified.
fixme:d3d:check_fbo_compat Format WINED3DFMT_R16G16_FLOAT with rendertarget flag is not supported as FBO color attachment, and no fallback specified.
fixme:win:EnumDisplayDevicesW ((null),0,0x33f4d0,0x00000000), stub!
fixme:wave:wodDsCreate DirectSound not implemented
fixme:wave:wodDsCreate The (slower) DirectSound HEL mode will be used instead.
fixme:wave:AudioUnit_SetVolume independent left/right volume not implemented (1.000000, 1.000000)
fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to SetDepthStencilSurface
fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to SetDepthStencilSurface
fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to SetDepthStencilSurface
fixme:d3d:swapchain_init The application requested more than one back buffer, this is not properly supported.
Please configure the application to use double buffering (1 back buffer) if possible.
fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to SetDepthStencilSurface
fixme:imm:ImmReleaseContext (0x40030, 0x16b490): stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:system:SystemParametersInfoW Unimplemented action: 59 (SPI_SETSTICKYKEYS)
fixme:system:SystemParametersInfoW Unimplemented action: 53 (SPI_SETTOGGLEKEYS)
fixme:system:SystemParametersInfoW Unimplemented action: 51 (SPI_SETFILTERKEYS)
fixme:xinput:XInputEnable (0) Stub!
err:d3d:wined3d_unregister_window Window 0x40030 is not registered with wined3d.
err:ntdll:RtlpWaitForCriticalSection section 0x7bc92b94 "loader.c: loader_section" wait timed out in thread 0023, blocked by 0022, retrying (60 sec)
fixme:process:GetProcessWorkingSetSize (0xffffffff,0x338094,0x338088): stub
fixme:d3d:check_fbo_compat Format WINED3DFMT_R32_FLOAT with rendertarget flag is not supported as FBO color attachment, and no fallback specified.
fixme:d3d:check_fbo_compat Format WINED3DFMT_R16_FLOAT with rendertarget flag is not supported as FBO color attachment, and no fallback specified.
fixme:d3d:check_fbo_compat Format WINED3DFMT_R16G16_FLOAT with rendertarget flag is not supported as FBO color attachment, and no fallback specified.
fixme:win:EnumDisplayDevicesW ((null),0,0x336a10,0x00000000), stub!
fixme:wininet:InternetSetOptionExA Flags 04000000 ignored
fixme:wininet:InternetSetOptionW Option INTERNET_OPTION_CONNECT_TIMEOUT (1000): STUB
fixme:wininet:InternetSetOptionExA Flags 04000000 ignored
fixme:wininet:InternetSetOptionW INTERNET_OPTION_SEND/RECEIVE_TIMEOUT 1000
fixme:wininet:InternetSetOptionW Option INTERNET_OPTION_CONNECT_TIMEOUT (1000): STUB
fixme:wininet:InternetSetOptionW INTERNET_OPTION_SEND/RECEIVE_TIMEOUT 1000
err:wininet:NETCON_init failed to load symbol X509_STORE_CTX_get_ex_data
fixme:keyboard:RegisterHotKey (0x40040,49269,0x00000001,27): stub
fixme:d3d9:IDirect3DDevice9Impl_CreateAdditionalSwapChain (0x1a96a0) call to IWineD3DDevice_CreateSwapChain failed
err:d3d9:device_parent_CreateSwapChain (0x1a96a4) CreateAdditionalSwapChain failed, returning 0x8876086a
fixme:d3d:debug_d3dformat Unrecognized 909198916 (as fourcc: DF16) WINED3DFORMAT!
fixme:d3d:getFormatDescEntry Can't find format unrecognized(909198916) in the format lookup table
fixme:d3d:debug_d3dformat Unrecognized 1112945234 (as fourcc: R2VB) WINED3DFORMAT!
fixme:d3d:getFormatDescEntry Can't find format unrecognized(1112945234) in the format lookup table
wine: Unhandled page fault on read access to 0xff488de7 at address 0x60e5893 (thread 0022), starting debugger...
Unhandled exception: page fault on read access to 0xff488de7 in 32-bit code (0x060e5893).
Register dump:
 CS:0017 SS:001f DS:001f ES:001f FS:1007 GS:0037
 EIP:060e5893 ESP:0033739c EBP:00337488 EFLAGS:00010246(  R- --  I  Z- -P- )
 EAX:062d5b18 EBX:00000000 ECX:96ebeb24 EDX:ff488d8b
 ESI:062d0000 EDI:062dc0b4
Stack dump:
0x0033739c:  96ebeb24 00000280 000001e0 00000001
0x003373ac:  00000200 00000016 00000000 062d5b18
0x003373bc:  00000000 061ae1b8 08073400 00000300
0x003373cc:  00000000 000025b0 039b9380 003373bc
0x003373dc:  00337430 101850e0 00000000 003373b8
0x003373ec:  00337430 10184c78 00000001 0033743c
0200: sel=1007 base=7ffc0000 limit=00000fff 32-bit rw-
Backtrace:
=>0 0x060e5893 in d3ddrv (+0x85893) (0x00337488)
  1 0x11106e19 in windrv (+0x6e19) (0x003374cc)
  2 0x11105a6f in windrv (+0x5a6f) (0x00337524)
  3 0x0088e6c9 in engine (+0x22e6c9) (0x00339674)
  4 0x1091523d in splintercell4 (+0x1523d) (0x00339b38)
  5 0x10919292 in splintercell4 (+0x19292) (0x00339be4)
0x060e5893: call	*0x5c(%edx)
Modules:
Module	Address			Debug info	Name (66 modules)
PE	  340000-  38c000	Deferred        dxt_stub
PE	  390000-  39d000	Deferred        dareext_gear_rd
PE	  3a0000-  3b3000	Deferred        ubicom_release
PE	  3c0000-  3f0000	Deferred        eax
PE	  400000-  660000	Deferred        d3dx9_30
PE	  660000- 1580000	Export          engine
PE	 1580000- 17a4000	Deferred        daredsound3d_scr_rd
PE	 17b0000- 184d000	Deferred        gear_rd
PE	 6060000- 61bb000	Export          d3ddrv
PE	 64a0000- 68ce000	Deferred        echelon
PE	 6be0000- 6e1a000	Deferred        echeloningredient
PE	 7110000- 7164000	Deferred        dareaudio
PE	 7170000- 7576000	Deferred        editor
PE	 7580000- 75e1000	Deferred        dareplus_rd
PE	10000000-1002c000	Deferred        um
PE	10100000-103ef000	Deferred        core
PE	10900000-10976000	Export          splintercell4
PE	11000000-11068000	Deferred        window
PE	11100000-1112a000	Export          windrv
PE	30000000-30068000	Deferred        binkw32
PE	40520000-40523000	Deferred        msacm32
PE	40540000-40543000	Deferred        midimap
PE	40550000-40554000	Deferred        uxtheme
PE	405a0000-405a4000	Deferred        advapi32
PE	40710000-40765000	Deferred        winmm
PE	407a0000-407a4000	Deferred        iphlpapi
PE	407c0000-407c8000	Deferred        mpr
PE	407e0000-407e7000	Deferred        oleacc
PE	42660000-42675000	Deferred        user32
PE	42790000-42794000	Deferred        gdi32
PE	42830000-42834000	Deferred        rpcrt4
PE	428b0000-428b4000	Deferred        msvcrt
PE	42930000-42a22000	Deferred        shell32
PE	42af0000-42af7000	Deferred        shlwapi
PE	42b70000-42b83000	Deferred        comctl32
PE	42c60000-42c64000	Deferred        ole32
PE	42d90000-42d9a000	Deferred        wininet
PE	42df0000-42df7000	Deferred        winspool
PE	42e30000-42e9e000	Deferred        comdlg32
PE	42ef0000-42ef4000	Deferred        oleaut32
PE	43000000-43004000	Deferred        d3d9
PE	43040000-43044000	Deferred        wined3d
PE	43180000-43183000	Deferred        glu32
PE	433d0000-433d4000	Deferred        dsound
PE	43430000-43434000	Deferred        ws2_32
PE	43460000-43464000	Deferred        dbghelp
PE	434c0000-434c4000	Deferred        psapi
PE	434d0000-434d4000	Deferred        version
PE	434f0000-434f4000	Deferred        lz32
PE	43500000-4350a000	Deferred        avifil32
PE	43550000-43556000	Deferred        msacm32
PE	43580000-43587000	Deferred        msvfw32
PE	435a0000-435a4000	Deferred        wsock32
PE	43a80000-43a84000	Deferred        dinput8
PE	43c70000-43c74000	Deferred        winex11
PE	43d20000-43d24000	Deferred        imm32
PE	43d60000-43d63000	Deferred        winecoreaudio
PE	44000000-44004000	Deferred        riched32
PE	44010000-44014000	Deferred        riched20
PE	44120000-44124000	Deferred        dinput
PE	44160000-44164000	Deferred        xinput1_1
PE	44170000-44174000	Deferred        xinput1_3
PE	7b810000-7b8c0000	Deferred        kernel32
PE	7bc10000-7bc14000	Deferred        ntdll
PE	7c340000-7c396000	Deferred        msvcr71
PE	7c3a0000-7c41b000	Deferred        msvcp71
Threads:
process  tid      prio (all id:s are in hex)
0000000e 
	00000014    0
	00000010    0
	0000000f    0
00000011 
	00000018    0
	00000017    0
	00000013    0
	00000012    0
0000001a 
	0000001b    0
00000021 (D) C:\Program Files\Ubisoft\Tom Clancy's Splinter Cell Double Agent\SCDA-Offline\system\SplinterCell4.exe
	00000027    0
	00000026    0
	00000025    0
	00000024    0
	00000023    0
	00000022    0 <==
Backtrace:
=>0 0x060e5893 in d3ddrv (+0x85893) (0x00337488)
  1 0x11106e19 in windrv (+0x6e19) (0x003374cc)
  2 0x11105a6f in windrv (+0x5a6f) (0x00337524)
  3 0x0088e6c9 in engine (+0x22e6c9) (0x00339674)
  4 0x1091523d in splintercell4 (+0x1523d) (0x00339b38)
  5 0x10919292 in splintercell4 (+0x19292) (0x00339be4)







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