[Wine] Re: 1.1.36 compile problem on Mac OS X

samir_otiv wineforum-user at winehq.org
Wed Jan 13 01:29:14 CST 2010


doh123 wrote:
> 
> samir_otiv wrote:
> > 
> > I think WineBottler also does the same thing. It can make bundles which are ports of Windows software, and these bundles can be made to include Wine, so the target computer doesn't need Wine installed, and to the end user its very easy -  just like any other bundle
> 
> 
> While this isn't really about a debate over which is better... Wineskin or WineBottler's bundled up .app install...
> 
> I know I still have a lot of work to do on Wineskin (I'm currently re-writing the whole configure app in it), but I much prefer the customizability I put into it, to easily change out Wine versions, not be stuck with only 1 version... edit source code for little work arounds... and that I build in an X server.. so its the same on all platforms, not going by the default install... and that it has its own custom Icon and not just run under "X11.app"... I have built in work arounds for Xquartz limitations, to easily launch in fullscreen mode or windowed, and change the resolutions for fullscreen.  Its very helpful since Wineskin is used a lot for game ports...
> 
> but there are many differences in the two


Sorry..I didn't mean to pit them against each other. I think WineSkin sounds very interesting.. BTW a custom icon can also be put using WineBottler, but what interests me about WineSkin is the fullscreen part..(...thinking about counterstrike:P)

Neway keep up the good work..!!..I'm afraid I can't help you bcoz my Mac isn't at home and there's no Mac OS X on my Mac now:)..Windows 7 is the way to go.

Good luck..!!







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