[Wine] Re: TF2 random quit
wineforum-user at winehq.org
Sat Jul 3 19:25:41 CDT 2010
James McKenzie wrote:
> Terminal output and log file if too long (>20 lines) when this happens?
> James McKenzie
tried to lower all audio and video details to lowest
before one of the crashes the console says
fixme:d3d_shader:print_glsl_info_log Error received from GLSL shader #57:
fixme:d3d_shader:print_glsl_info_log Vertex info
fixme:d3d_shader:print_glsl_info_log 0(10) : warning C7050: "R2.w" might be used before being initialized
this repeats around 13x with different shader #, but i don't think it's related... after the game shuts down, the console outputs
err:ole:RevokeDragDrop invalid hwnd (nil)
fixme:font:WineEngRemoveFontResourceEx (L"c:\\steam\\steamapps\\accname\\team fortress 2\\tf\\resource\\tf2build.ttf", 10, (nil)): stub (repeated MANY times with different fonts)
fixme:avifile:AVIFileExit (): stub!
fixme:winmm:MMDRV_Exit Closing while ll-driver open
err:mmtime:TIME_MMTimeStop Timer still active?!
i'm running the game with
wine /path/to/Steam/steam.exe -silent -applaunch 440 -window -novid -width 1280 -height 1024
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