[Wine] Re: World of Warcraft OpenGL render problem

3vi1 wineforum-user at winehq.org
Tue Jun 1 08:21:49 CDT 2010

zaibas wrote:
> At the moment wine don't even let me to give a try playing WoW in OpenGL mode, I'm absolutely sure that it would run better than in D3D. Even 30 FPS would be cool for me.

I'm not sure what kind of performance you will get when this is fixed, but I do agree there is at least one Wine issue that needs to be resolved here.

Everyone bashing the Intel hardware/drivers (just as I was about to do), should go take a look at http://bugs.winehq.org/show_bug.cgi?id=22625#c13.

It looks like Alexandre closed the original issue, since that was fixed (though only to a certain point).  But, there's still a chunk of code missing that's needed to support OpenGL on these Intel GPUs.

zaibas:  I suggest searching the bugzilla to see if anyone's put in a request to get the fixmes squashed and have your Intel chipset added to the driver_version_table.  If not, open a bug for it.

One other thing:  The text on the fixme doesn't look right.  It looks to me like the earlier patch put "Mesa" in the table's description for all the Intel options, even the one that uses GL_VENDOR_INTEL.  :\

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