[Wine] World of Warcraft OpenGL render problem

Jim Hall volunteer.jim at gmail.com
Sun May 30 13:14:31 CDT 2010


On Sun, May 30, 2010 at 12:53 PM, zaibas <wineforum-user at winehq.org> wrote:

> I've searched through whole internet, but didn't find any solution. First
> of all i want to clear some things:
> 1. No, there's nothing wrong with my video card
> 2. Yes, I've latest drivers
> 3. Yes, I've installed wow to my ext4 partition
> 4. Yes, my OpenGL is working fine. I have some other games - opengl
> renderer is working like a charm on them
> 5. My copy of wow is fine too. I can play it in D3D mode (just that
> perfomance is realy poor)
> 6. Tryed on distributions: Ubuntu, Mint, openSUSE, Fedora, Archlinux. Works
> fine in openGL mode in Windows 7.
>
> I tryed to set opengl mode in all ways(shortcut, config.wtf), tryed a lot
> of wine versions (since 1.0.1 till 1.2 rc1), but I get same error message
> all the time:
>
> Code:
>
> fixme:win:EnumDisplayDevicesW ((null),0,0x3aed14,0x00000000), stub!
> fixme:d3d_caps:select_card_intel_mesa Card selection not handled for Mesa
> Intel driver
> fixme:d3d_caps:init_driver_info Unhandled vendor 8086.
>
>
>
>
> My Computer spec.:
> CPU: Intel Pentium Dual Core E2180 2ghz
> RAM: 2 gb
> GPU: Intel 82945G
>
> I believe it's a bug related to my graphics card model
>
>
>
>

It's not a bug. Most Intel graphics chips/cards just aren't good enough. A
high end Nvidia card seems to be the best option currently. IMHO

Jim
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