[Wine] 32bit to 64bit game migration

brianbourke75 wineforum-user at winehq.org
Fri Feb 25 08:56:08 CST 2011


Hello all,

  So I just upgraded my computer from arch 32 to arch 64 and went to reinstall my game of choice (champions online) the same way I had it set up in my 32bit setup.  I am using WINEARCH=win32 installed the following winetricks packages gecko, corefonts and ie7.  The game requires that you use ie for updates and launching the game.  In my 32 bit system it work well enough, but now in 64bit the ie7 is crashing.  I tried using ie7 to browse around the internet and while it's slow, it does seem to function for the most part.  Anyway I am unsure of where to go from here so any input would be appreciated.  Below is my console output.

Thanks!!!


Code:
brian at pyro:~$ WINEARCH=win32 WINEPREFIX=/home/brian/wineprefixes/test32/ wine "C:\\Program Files\\Cryptic Studios\\Champions Online.exe"
fixme:heap:HeapSetInformation 0xd1a000 0 0x33e4ec 4
fixme:thread:SetThreadIdealProcessor (0xfffffffe): stub
fixme:thread:SetThreadIdealProcessor (0x64): stub
fixme:thread:SetThreadIdealProcessor (0x68): stub
Ready.
Connecting to patchserver.crypticstudios.com:7255
fixme:thread:SetThreadIdealProcessor (0xa0): stub
PatchClientLib: connecting to patchserver.crypticstudios.com:7255
PatchClientLib: redirecting to 208.95.184.120:7255
PatchClientLib: skipping unneeded autoupdate CrypticLauncherFC
PatchClientLib: successfully connected
AutopatchDialog thread shutting down
fixme:thread:SetThreadIdealProcessor (0x9c): stub
fixme:wininet:InternetSetOptionW Option INTERNET_OPTION_RESET_URLCACHE_SESSION: STUB
fixme:heap:HeapSetInformation 0x110000 0 0x338a40 4
fixme:advapi:RegisterTraceGuidsW (0x1abd52d, 0x1bc6320, {0cfe0455-93ba-440d-a3fe-553973d0b723}, 1, 0x338998, (null), (null), 0x1bc6328,)
fixme:advapi:RegisterTraceGuidsW (0x1abd52d, 0x1bc6340, {797fabac-7b58-4796-b924-d51178a59ce4}, 1, 0x338998, (null), (null), 0x1bc6348,)
fixme:msimtf:DllGetClassObject ({50d5107a-d278-4871-8989-f4ceaaf59cfc} {00000001-0000-0000-c000-000000000046} 0x338eec)
err:ole:apartment_getclassobject DllGetClassObject returned error 0x80040111
err:ole:CoGetClassObject no class object {50d5107a-d278-4871-8989-f4ceaaf59cfc} could be created for context 0x401
fixme:wininet:CommitUrlCacheEntryInternal entry already in cache - don't know what to do!
fixme:advapi:RegisterTraceGuidsW (0x1e69f97, 0x1fa4b08, {3e1fd72a-c323-4574-9917-5ce9c936f78c}, 1, 0x33c970, (null), (null), 0x1fa4b10,)
fixme:advapi:RegisterTraceGuidsW (0x1e69f97, 0x1fa4b28, {afff9c82-5be3-4205-9b3e-49e014c09a63}, 1, 0x33c970, (null), (null), 0x1fa4b30,)
fixme:wininet:CommitUrlCacheEntryInternal entry already in cache - don't know what to do!
fixme:wininet:IsHostInProxyBypassList STUB: flags=4 host=launcher.champions-online.com length=29
fixme:wininet:InternetSetOptionW Option INTERNET_OPTION_CONNECT_TIMEOUT (300000): STUB
fixme:wininet:InternetSetOptionW INTERNET_OPTION_SEND/RECEIVE_TIMEOUT 300000
fixme:wininet:InternetSetOptionW INTERNET_OPTION_SEND/RECEIVE_TIMEOUT 3600000
2011-02-25 09:54:35 PROGRAM CRASH OCCURRED!
memTrackValidateHeap: Infinite loop walking heap, last walked was d1a138
memTrackValidateHeap: Infinite loop walking heap, last walked was d1a138
memTrackValidateHeap: Infinite loop walking heap, last walked was d1a138
memTrackValidateHeap: Infinite loop walking heap, last walked was d1a138
Heap validation failed on memTrackValidateHeap()
fixme:heap:HeapSetInformation 0x897000 0 0x33fbd4 4
fixme:thread:SetThreadIdealProcessor (0xfffffffe): stub
fixme:thread:SetThreadIdealProcessor (0x5c): stub
fixme:thread:SetThreadIdealProcessor (0x60): stub
fixme:dbghelp:elf_search_auxv can't find symbol in module
fixme:dbghelp:MiniDumpWriteDump NIY MiniDumpWithDataSegs
fixme:dbghelp:elf_search_auxv can't find symbol in module
fixme:dbghelp:MiniDumpWriteDump NIY MiniDumpWithDataSegs
fixme:dbghelp:MiniDumpWriteDump NIY MiniDumpWithFullMemory









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