[Wine] Blip&Blop - old issue gone, new issue up

James McKenzie jjmckenzie51 at gmail.com
Fri Jul 22 11:13:04 CDT 2011

On Fri, Jul 22, 2011 at 8:08 AM, Jenia <wineforum-user at winehq.org> wrote:
> Distro and video card stuff should be irrelevant - I have tested this across multiple computers (albeit all running different versions of or based on either Ubuntu 10.10 or 11.04) with different video cards with different drivers - results were the same.
> WINE versions tested were 1.3.24 and 1.2.3, both leading to identical results.
> Here's the output from a laptop running LinuxMint 10 with Nvidia propietary driver 270.41.06 on a GeForce 320GT...
> Code:
> bluuuh at bluhbluh /media/R4ND0NK3Y/Blip and Blop $ wine blipblop.exe
> wine: cannot find L"C:\\windows\\system32\\plugplay.exe"
> fixme:mixer:ALSA_MixerInit No master control found on HDA NVidia, disabling mixer
> fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x131940,0x131840): stub
> fixme:win:EnumDisplayDevicesW ((null),0,0x32f5bc,0x00000000), stub!
> err:x11settings:X11DRV_ChangeDisplaySettingsEx No matching mode found 640x480x16 @85! (desktop)

This is the problem.  X11 cannot switch to 16bpp depth.  When the game
goes to switch, the screen goes blank.

This is why I referred to the FAQ on how to run programs at less than
32 bit depth.


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