[Wine] fixme:d3d:swapchain_init Add OpenGL context recreation

paulthetall wineforum-user at winehq.org
Fri Jul 29 11:39:23 CDT 2011


I port a lot of games and i run many times in this issue. Anyone knows a workaround for this? This error example comes from the free game caiman soccer.

I already tried winetricking dsound and that had no effect, i tried setting ddr=opengl No effect. I winetricked directx9 no effect...Anyon more suggestions?


> fixme:win:EnumDisplayDevicesW ((null),0,0x32f6f0,0x00000000), stub!
> fixme:win:EnumDisplayDevicesW ((null),0,0x32f680,0x00000000), stub!
> fixme:d3d:swapchain_init Add OpenGL context recreation support to context_validate_onscreen_formats
> fixme:wave:AudioUnit_SetVolume independent left/right volume not implemented (1.000000, 1.000000)
> fixme:win:EnumDisplayDevicesW ((null),0,0x32f450,0x00000000), stub!
> fixme:d3d:swapchain_init Add OpenGL context recreation support to context_validate_onscreen_formats
> fixme:keyboard:X11DRV_ActivateKeyboardLayout 0x4130413, 0000: semi-stub!
> fixme:keyboard:X11DRV_ActivateKeyboardLayout 0x4130413, 0000: semi-stub!
> XIO:  fatal IO error 35 (Resource temporarily unavailable) on X server ":4075"
>       after 249 requests (249 known processed) with 14 events remaining.
> X connection to :4075 broken (explicit kill or server shutdown).
> 








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