[Wine] Re: Disabling a gamepad

SpawnHappyJake wineforum-user at winehq.org
Tue Jun 7 13:39:29 CDT 2011


Maybe this will clear it up a little:

Apply this quote:


> Yes, there is a simple way to do this: Disconnect the controller if you can.


To this quote:


> Is there any way to hide the gamepad from WINE entirely so that I can just use the keyboard inputs and not have wine worry about the gamepad?


Also, understand that the current intermediate goal (after answering James McKenzie's questions) to accomplishing the big goal of getting rid of the "left pull", is to acquire a debugging output (log).
To acquire such a log, you don't have to actually "play" the game, as in "to go play the game for fun." You just have to run the game and have it output a log whether it's fun or not. I know that the game isn't fun without a controller, but you can still run the game without a controller to get a debug output...
Unless the game straight-up refuses to run unless a controller is present, which comes back to his question:

> Do you need to use the controller for the program to run?
 

And then there's this:

> The next thing is to capture a logging file where the input is incorrect 
> and attach it to a bug report that you should either find or file in our Bugzilla.


So probably one debug log with the controller attached, and one without. Unmap if nessisary.

Also, I think James McKenzie could breathe a little easier if you confirmed these two things:


> 1. You want to use the controller to run the game, all keys functional. 
> 2. You want the 'move to the left' stuff to stop.
 

Personally, I don't quite know exactly how to bring the following two quotes of yours together without them seeming contradictory, though I have a few guesses. Guess 1: You would rather play with a gamepad, held yourself back at the beginning, and were initially willing to play on a keyboard, but now have decided that it is only worth playing with a gamepad. Guess 2: At first you were speaking from a debugging perspective, and more recently you were speaking from a gaming perspective where you are willing to debug with a keyboard, but not play with a keyboard. Guess 3: By "controller" you include "keyboard":


> Is there any way to hide the gamepad from WINE entirely so that I can just use the keyboard inputs and not have wine worry about the gamepad?



> I need the controller in order to play with a controller. The game isn't worth playing without one.
 

And two more questions of mine: Do you think it's possible that the "left pull" is the result of the operating system's (not WINE, the operating system) driver or more than one such driver? WINE doesn't have specially implemented drivers for gamepads and/or keyboards, does it?

Hopefully I reduced confusion rather than contributing confusion.
Cheers,
Jake







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