[Wine] Re: Why doesn't Portal with Wine with the radeon driver work?

s3a wineforum-user at winehq.org
Wed Jun 8 17:13:32 CDT 2011


I compiled wine 1.3.21 and then I tried to run Portal and the guy with the valve in him showed and then the screen after that but the game does not start; it just crashes.


Code:
deniz at debian:~$ cd /home/deniz/Desktop/portal
deniz at debian:~/Desktop/portal$ wine Portal.exe 

Z:\home\deniz\Desktop\THEO~4WC\EXTR~FR4\portal>start hl2.exe  -steam -game portal -appid 400 -console 
fixme:exec:SHELL_execute flags ignored: 0x00000100

Z:\home\deniz\Desktop\THEO~4WC\EXTR~FR4\portal>echo > "C:\users\deniz\Temp\tmpfile0.tmp" 
deniz at debian:~/Desktop/portal$ 
C:\users\deniz\Temp>del "C:\users\deniz\Temp\1eb.tmp" 

C:\users\deniz\Temp>del "C:\users\deniz\Temp\tmpfile12.bat" 
Sharing violation

err:winediag:X11DRV_WineGL_InitOpenglInfo Direct rendering is disabled, most likely your OpenGL drivers haven't been installed correctly
err:d3d:match_fbo_tex_update FBO status 0
fixme:d3d:check_fbo_compat Format WINED3DFMT_B8G8R8_UNORM with rendertarget flag is not supported as FBO color attachment, and no fallback specified.
fixme:d3d:check_fbo_compat Format WINED3DFMT_B8G8R8A8_UNORM with rendertarget flag is not supported as FBO color attachment, and no fallback specified.
fixme:d3d:check_fbo_compat Format WINED3DFMT_B8G8R8X8_UNORM with rendertarget flag is not supported as FBO color attachment, and no fallback specified.
fixme:d3d:check_fbo_compat Format WINED3DFMT_B5G6R5_UNORM rtInternal format is not supported as FBO color attachment.
fixme:d3d:check_fbo_compat Format WINED3DFMT_R16G16_UNORM rtInternal format is not supported as FBO color attachment.
fixme:d3d:check_fbo_compat Format WINED3DFMT_R16G16B16A16_UNORM with rendertarget flag is not supported as FBO color attachment, and no fallback specified.
fixme:win:EnumDisplayDevicesW ((null),0,0x33e210,0x00000000), stub!
fixme:keyboard:X11DRV_LoadKeyboardLayout L"00000409", 0000: stub!
fixme:ole:CoInitializeSecurity ((nil),-1,(nil),(nil),0,3,(nil),0,(nil)) - stub!
fixme:wbemprox:wbem_locator_ConnectServer 0x1336c8, L"ROOT\\CIMV2", (null), (null), (null), 0x00000000, (null), (nil), 0x33e170)
fixme:mixer:ALSA_MixerInit No master control found on HDA ATI HDMI, disabling mixer
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x141080,0x1415f8): stub
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x141080,0x1415f8): stub
fixme:avifile:AVIFileExit (): stub!
deniz at debian:~/Desktop/portal$ glxinfo | grep "direct rendering"
direct rendering: Yes
deniz at debian:~/Desktop/portal$ glxinfo | grep "OpenGL version"
OpenGL version string: 2.1 Mesa 7.10.2
deniz at debian:~/Desktop/portal$



So to sum things up:
fglx-driver (the proprietary ati driver) works with wine 1.2 for everything I need
radeon only works with wine 1.3.21 but crashes before the actual Portal game starts. Can someone tell me if there is anything I can do about this and whether there is anything I can do or not, can someone please tell me why this is happening and what needs to be done on a developer level so that the issue no longer exists?







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