[Wine] Pulse audo in 1.3.25+

MacNean Tyrrell dardack at gmail.com
Sun Sep 4 19:03:17 CDT 2011


On Sun, Sep 4, 2011 at 5:14 PM, MacNean Tyrrell <dardack at gmail.com> wrote:

>
>
> On Sat, Sep 3, 2011 at 9:19 PM, MacNean Tyrrell <dardack at gmail.com> wrote:
>
>>
>>
>> On Sat, Sep 3, 2011 at 6:53 PM, oiaohm <wineforum-user at winehq.org> wrote:
>>
>>> err:alsa:wine_snd_pcm_recover underrun occurred
>>>
>>> Yep confirmation of a pulseaudio shot gun if running in full.  Since at
>>> or near the fail a underrun happens.  This is enough to crash or cause
>>> pulseaudio to stop putting out audio on everything.
>>> Reason why seeing this.
>>> "ALSA lib pcm_pulse.c:1008:(_snd_pcm_pulse_open) Unknown field
>>> handle_underrun"
>>> Tells us that pulseaudio will not recover from a underrun event and the
>>> err above confirms the exist of that problem.  Is basically a o that is why
>>> full is not working moment.
>>>
>>> "err:d3d:device_resource_released Buffer 0x2ea93b70 is still in use by
>>> stateblock 0x1ba608 as index buffer. "  That is a strange error.
>>>
>>> Next item really requires running with pasuspender  with wine set
>>> emulation.  Ok wine is going to hog the audio doing this due to no mixer in
>>> most cases.  But this does remove pulseaudio from mix.
>>>
>>> If wine is still failing in pasuspender mode with wine set emulation then
>>> its 100 percent a bug in wine alsa with the programs you are using.
>>>  pasuspender mode cannot have full either because you most likely not have a
>>> mixer.  So is a wine bug report.
>>>
>>> If it works with pasuspender something from pulseaudio is messing with
>>> us.  So it is a bug report to pulseaudio due to there alsa emulation being
>>> faulty for some reason.
>>>
>>> Yes I had to get you using emulation before I could ask you todo the next
>>> test.  Full in pasuspender mode also fails in bad ways due to missing mixer.
>>>
>>> Also some programs just switching on emulation make the problem with
>>> pulseaudio disappear.
>>>
>>>
>>>
>>>
>>>
>>>
>> Doesn't matter right now, can't get ME2 to work now.  Playing for ever.
>>  Next step reinstall of OS.  Sigh.
>>
>>
> OK reinstalled 10.10 (can't stand unity in 11.04, not sure what I'm going
> to do as 10.10 becomes outdated).  Compiled pulseaudio/alsa-plugins from
> source (aparantly there is a bug in Pulse that doesn't do well with
> alsa-pulse plugin, that after awhile sound kills in pulse from alsa, so got
> .93 pulse and 1.0.24 alsa-plugins installed right now on my machine (it's
> wierd, it doesn't start correctly, I have to change hardware from duplex to
> single back to duplex to get sound, but it works right now).  So more
> testing of 1.3.27 alsa with wine and pulse.
>
>> --
>> Sincerely,
>>
>> MacNean C. Tyrrell
>>
>
>
OK, obviously compiling my own pulse/alsa doesn't work.  I get sound in all
applications except wine.

ALSA lib ../../../src/pcm/pcm_dmix.c:1018:(snd_pcm_dmix_open) unable to open
slave
ALSA lib ../../../src/pcm/pcm_dmix.c:1018:(snd_pcm_dmix_open) unable to open
slave



>
>
> --
> Sincerely,
>
> MacNean C. Tyrrell
>



-- 
Sincerely,

MacNean C. Tyrrell
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