[Wine] Device configuration dialog in DirectInput

MacNean Tyrrell dardack at gmail.com
Wed Sep 14 14:01:37 CDT 2011


On Wed, Sep 14, 2011 at 1:33 PM, DaVince <wineforum-user at winehq.org> wrote:

>
> dardack wrote:
> > On Wed, Sep 14, 2011 at 10:36 AM, Spuuk <wineforum-user at winehq.org>
> wrote:
> >
> >
> > >
> > > vitamin wrote:
> > >
> > > >
> > > > Spuuk wrote:
> > > >
> > > > > Since 1.3.28 there should be a " Device configuration dialog in
> > > > >
> > > >
> > > DirectInput.". Where do i find this dialog ?
> > >
> > > >
> > > > You program/game have to ask for it. You can't get it directly.
> > > >
> > >
> > >
> > > Ah do i missunderstand something now ...
> > >
> > > I tought this is a dialog where i can adjust the X-Server input methid
> such
> > > as normal ? or xinput2, since xinput2 seems to make problems on older
> games.
> > >
> > >
> > >
> > >
> > >
> > > You can compile wine with out xinput2, ./configure *--without-xinput2*
> > >
> >
> > But imo I can't stand to play without xinput2 enabled.  Things are slow
> or
> > something.  Hard to explain.
> >
> >
> >
> > --
> > Sincerely,
> >
> > MacNean C. Tyrrell
> >
>
> Do you mean the reaction on all of your input is delayed?
>
>
>
>
>
>
I'm not sure how to explain it.  I just know if I disable xinput2 (which is
what's recommended for double cursor in Steam games) it's not right.  I
can't remember specifics, since I wrote a piece of Code that add's a new
variable WINECURSORHIDE, if nil, it doesn't do anything (ie normal wine
behaviour), if 1 it always shows the X11 cursor and hides whatever cursor is
created by the game, if 2 it hides the cursor completely (for older games
that generate their own cursor for example Deus Ex or Diablo 1).  So yea in
ME2 I always have a mouse cursor, but better then a flickering mouse and/or
the problem with disabling xinput2.



-- 
Sincerely,

MacNean C. Tyrrell
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