[Wine] Help getting Torchlight 2 Beta running (Mac)

Esta7706 wineforum-user at winehq.org
Fri Jun 8 22:16:54 CDT 2012


Hey everybody, I'm VERY new at using Wine, so forgive me if this is a foolish question! Recently I've been trying to run the Torchlight 2 Beta under Wine— the game itself runs flawlessly, but in order to get it to run past the beta expiration date I have to run another application (I'm not entirely sure what it is, my belief is that it emulates a server of some sort to play on). No matter what I do I can't seem to get the application to work in harmony with Torchlight 2. Here is the terminal output I get when running it, please note that it begins when I type "start recognition."



Dynamic session lookup supported but failed: launchd did not provide a socket path, verify that org.freedesktop.dbus-session.plist is loaded!
[NOMORE] ?"?l??(?k?¼?K?I2?,?0?!?
[ERROR] ? ?:?,?
               ?Å?<?(?Ä?f?`??v,?Ã?i?
[INFO] ?é?£?	?µ?ÿ,?"?l?á?e?k?¼?K?I2?¿
[INFO] ??d:??
[INFO] ?«?Z:http://weibo.com/unclep
[MSG] ??(?M,?H?H?n?Ü?
[MSG] ??(?}?£:start ??f?8?,?é?£?ü?b?
Command : start recognition
fixme:exec:SHELL_execute flags ignored: 0x00000100
[NOMORE] Server Socket Starting...
Command : [INFO] ?/?¿?
Command : [NOMORE] Server Socket Done...
Command : err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
fixme:storage:create_storagefile Storage share mode not implemented.
fixme:mountmgr:harddisk_ioctl Unsupported ioctl 2d1400 (device=2d access=0 func=500 method=0)
fixme:mountmgr:harddisk_ioctl Unsupported ioctl 74080 (device=7 access=1 func=20 method=0)
fixme:mountmgr:harddisk_ioctl Unsupported ioctl 74080 (device=7 access=1 func=20 method=0)
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
fixme:win:EnumDisplayDevicesW ((null),0,0x33f2b0,0x00000001), stub!
fixme:mountmgr:harddisk_ioctl Unsupported ioctl 2d1400 (device=2d access=0 func=500 method=0)
fixme:mountmgr:harddisk_ioctl Unsupported ioctl 74080 (device=7 access=1 func=20 method=0)
fixme:mountmgr:harddisk_ioctl Unsupported ioctl 74080 (device=7 access=1 func=20 method=0)
fixme:win:EnumDisplayDevicesW ((null),0,0x33efc0,0x00000001), stub!
Creating resource group General
Creating resource group Internal
Creating resource group Autodetect
SceneManagerFactory for type 'DefaultSceneManager' registered.
Registering ResourceManager for type Material
Registering ResourceManager for type Mesh
Registering ResourceManager for type Skeleton
MovableObjectFactory for type 'ParticleSystem' registered.
OverlayElementFactory for type Panel registered.
OverlayElementFactory for type BorderPanel registered.
OverlayElementFactory for type TextArea registered.
Registering ResourceManager for type Font
ArchiveFactory for archive type FileSystem registered.
ArchiveFactory for archive type Zip registered.
DDS codec registering
FreeImage version: 3.13.1
This program uses FreeImage, a free, open source image library supporting all common bitmap formats. See http://freeimage.sourceforge.net for details
Supported formats: bmp,ico,jpg,jif,jpeg,jpe,jng,koa,iff,lbm,mng,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm,ras,tga,targa,tif,tiff,wap,wbmp,wbm,psd,cut,xbm,xpm,gif,hdr,g3,sgi,exr,j2k,j2c,jp2,pfm,pct,pict,pic,bay,bmq,cr2,crw,cs1,dc2,dcr,dng,erf,fff,hdr,k25,kdc,mdc,mos,mrw,nef,orf,pef,pxn,raf,raw,rdc,sr2,srf,arw,3fr,cine,ia,kc2,mef,nrw,qtk,rw2,sti,drf,dsc,ptx,cap,iiq,rwz
Registering ResourceManager for type HighLevelGpuProgram
Registering ResourceManager for type Compositor
MovableObjectFactory for type 'Entity' registered.
MovableObjectFactory for type 'Light' registered.
MovableObjectFactory for type 'BillboardSet' registered.
MovableObjectFactory for type 'ManualObject' registered.
MovableObjectFactory for type 'BillboardChain' registered.
MovableObjectFactory for type 'RibbonTrail' registered.
Loading library .\RenderSystem_Direct3D9
Installing plugin: D3D9 RenderSystem
D3D9 : Direct3D9 Rendering Subsystem created.
fixme:win:EnumDisplayDevicesW ((null),0,0x33ee6c,0x00000000), stub!
D3D9: Driver Detection Starts
D3D9: Driver Detection Ends
Plugin successfully installed
Loading library .\Plugin_CgProgramManager
Installing plugin: Cg Program Manager
Plugin successfully installed
Loading library .\Plugin_OctreeSceneManager
Installing plugin: Octree & Terrain Scene Manager
Plugin successfully installed
*-*-* OGRE Initialising
*-*-* Version 1.7.0 (Cthugha)
Path for saving is ... C:\users\markellickson\My Documents\My Games\Runic Games\Torchlight 2 Beta\SAVE
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
FMOD detects no hardware acceleration!
fixme:avrt:AvSetMmThreadCharacteristicsW (L"Audio",0x7aff674): stub
SoundManager Initialized
ArchiveFactory for archive type PAK registered.
Creating resource group PAK
Added resource location 'MEDIA/PARTICLES/TEXTURES/' of type 'PAK' to resource group 'PAK' with recursive option
Added resource location 'MEDIA/UI/' of type 'PAK' to resource group 'General' with recursive option
Added resource location 'MEDIA/SHAREDTEXTURES/' of type 'PAK' to resource group 'General' with recursive option
Added resource location './' of type 'FileSystem' to resource group 'General'
Creating resource group MUSIC
Added resource location 'music/' of type 'FileSystem' to resource group 'MUSIC'
Parsing scripts for resource group Autodetect
Finished parsing scripts for resource group Autodetect
Parsing scripts for resource group General
Finished parsing scripts for resource group General
Parsing scripts for resource group Internal
Finished parsing scripts for resource group Internal
Parsing scripts for resource group MUSIC
Finished parsing scripts for resource group MUSIC
Parsing scripts for resource group PAK
Finished parsing scripts for resource group PAK
Creating resource group Shaders
Added resource location 'programs/' of type 'FileSystem' to resource group 'Shaders' with recursive option
Compressing memory size is: 84
Compressing memory size is: 86
Compressing memory size is: 92
Compressing memory size is: 97
Compressing memory size is: 98
Compressing memory size is: 100
Compressing memory size is: 104
Compressing memory size is: 4184
MovableObjectFactory for type 'PUParticleSystem' registered.
MovableObjectFactory for type 'BoxSet' registered.
MovableObjectFactory for type 'SphereSet' registered.
Compressing memory size is: 16018
Compressing memory size is: 71690
GUID of room piece  is not unique in alias set: INFECTED_ESTHSHRINE. Room piece guid is: -3691357540205283053
GUID of room piece  is not unique in alias set: INFECTED_ESTHSHRINE. Room piece guid is: -8499989545814233359
GUID of room piece  is not unique in alias set: TUNDRA_SNOW. Room piece guid is: 6465848823990489780
D3D9 : RenderSystem Option: Rendering Device = Monitor-1-ATI Radeon HD 5700 Series
D3D9 : RenderSystem Option: Rendering Device = Monitor-1-ATI Radeon HD 5700 Series
CPU Identifier & Features
-------------------------
 *   CPU ID: GenuineIntel: Intel(R) Core(TM) i7 CPU         870  @ 2.93GHz
 *      SSE: yes
 *     SSE2: yes
 *     SSE3: yes
 *      MMX: yes
 *   MMXEXT: yes
 *    3DNOW: no
 * 3DNOWEXT: no
 *     CMOV: yes
 *      TSC: yes
 *      FPU: yes
 *      PRO: yes
 *       HT: no
-------------------------
D3D9 : Subsystem Initialising
Registering ResourceManager for type Texture
Registering ResourceManager for type GpuProgram
***************************************
*** D3D9 : Subsystem Initialised OK ***
***************************************
Setting YRatio Init - 1.875
D3D9RenderSystem::_createRenderWindow "Torchlight II v.0.22.8.2", 2560x1440 fullscreen  miscParams: FSAA=2 border=fixed left=0 monitorIndex=0 top=0 vsync=false 
D3D9 : Created D3D9 Rendering Window 'Torchlight II v.0.22.8.2' : 2560x1440, 32bpp
D3D9: Vertex texture format supported - PF_A8R8G8B8
D3D9: Vertex texture format supported - PF_B8G8R8A8
D3D9: Vertex texture format supported - PF_FLOAT16_RGB
D3D9: Vertex texture format supported - PF_FLOAT16_RGBA
D3D9: Vertex texture format supported - PF_FLOAT32_RGB
D3D9: Vertex texture format supported - PF_FLOAT32_RGBA
D3D9: Vertex texture format supported - PF_R8G8B8A8
D3D9: Vertex texture format supported - PF_DEPTH
D3D9: Vertex texture format supported - PF_FLOAT16_R
D3D9: Vertex texture format supported - PF_FLOAT32_R
D3D9: Vertex texture format supported - PF_FLOAT16_GR
D3D9: Vertex texture format supported - PF_FLOAT32_GR
D3D9: Vertex texture format supported - PF_PVRTC_RGB2
D3D9: Vertex texture format supported - PF_PVRTC_RGBA2
D3D9: Vertex texture format supported - PF_PVRTC_RGB4
D3D9: Vertex texture format supported - PF_PVRTC_RGBA4
RenderSystem capabilities
-------------------------
RenderSystem Name: Direct3D9 Rendering Subsystem
GPU Vendor: ati
Device Name: Monitor-1-ATI Radeon HD 5700 Series
Driver Version: 6.14.10.8681
 * Fixed function pipeline: yes
 * Hardware generation of mipmaps: yes
 * Texture blending: yes
 * Anisotropic texture filtering: yes
 * Dot product texture operation: yes
 * Cube mapping: yes
 * Hardware stencil buffer: yes
   - Stencil depth: 8
   - Two sided stencil support: yes
   - Wrap stencil values: yes
 * Hardware vertex / index buffers: yes
 * Vertex programs: yes
 * Number of floating-point constants for vertex programs: 256
 * Number of integer constants for vertex programs: 16
 * Number of boolean constants for vertex programs: 16
 * Fragment programs: yes
 * Number of floating-point constants for fragment programs: 224
 * Number of integer constants for fragment programs: 16
 * Number of boolean constants for fragment programs: 16
 * Geometry programs: no
 * Number of floating-point constants for geometry programs: 32
 * Number of integer constants for geometry programs: 97
 * Number of boolean constants for geometry programs: 32
 * Supported Shader Profiles: hlsl ps_1_1 ps_1_2 ps_1_3 ps_1_4 ps_2_0 ps_2_a ps_2_b ps_2_x ps_3_0 vs_1_1 vs_2_0 vs_2_a vs_2_x vs_3_0
 * Texture Compression: yes
   - DXT: yes
   - VTC: no
   - PVRTC: no
 * Scissor Rectangle: yes
 * Hardware Occlusion Query: yes
 * User clip planes: yes
 * VET_UBYTE4 vertex element type: yes
 * Infinite far plane projection: yes
 * Hardware render-to-texture: yes
 * Floating point textures: yes
 * Non-power-of-two textures: yes
 * Volume textures: yes
 * Multiple Render Targets: 4
   - With different bit depths: no
 * Point Sprites: yes
 * Extended point parameters: yes
 * Max Point Size: 10
 * Vertex texture fetch: yes
 * Number of world matrices: 0
 * Number of texture units: 8
 * Stencil buffer depth: 8
 * Number of vertex blend matrices: 0
   - Max vertex textures: 4
   - Vertex textures shared: no
 * Render to Vertex Buffer : no
 * DirectX per stage constants: no
DefaultWorkQueue('Root') initialising on thread main.
Particle Renderer Type 'billboard' registered
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
SceneManagerFactory for type 'OctreeSceneManager' registered.
SceneManagerFactory for type 'TerrainSceneManager' registered.
CreateViewports AspectRatio message - 2560 x 1440
CreateViewports AspectRatio message AR - 1.77778
Initialising resource group Shaders
Parsing scripts for resource group Shaders
Parsing script shaders.program
Parsing script StdQuad_vp.program
Parsing script Bloom.material
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
Parsing script Bloom2.material
Parsing script hdr.material
Finished parsing scripts for resource group Shaders
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
Creating resource group MEDIA/UI/HUD/SCHEMES/
Added resource location 'MEDIA/UI/HUD/SCHEMES/' of type 'PAK' to resource group 'MEDIA/UI/HUD/SCHEMES/'
Initialising resource group MEDIA/UI/HUD/SCHEMES/
Parsing scripts for resource group MEDIA/UI/HUD/SCHEMES/
Finished parsing scripts for resource group MEDIA/UI/HUD/SCHEMES/
Compressing memory size is: 197938
Creating resource group MEDIA/UI/HUD/
Added resource location 'MEDIA/UI/HUD/' of type 'PAK' to resource group 'MEDIA/UI/HUD/'
Initialising resource group MEDIA/UI/HUD/
Parsing scripts for resource group MEDIA/UI/HUD/
Finished parsing scripts for resource group MEDIA/UI/HUD/
Creating resource group MEDIA/MODELS/PRIMITIVES/
Added resource location 'MEDIA/MODELS/PRIMITIVES/' of type 'PAK' to resource group 'MEDIA/MODELS/PRIMITIVES/'
Initialising resource group MEDIA/MODELS/PRIMITIVES/
Parsing scripts for resource group MEDIA/MODELS/PRIMITIVES/
Parsing script MEDIA/MODELS/PRIMITIVES/ARROW.MATERIAL
Parsing script MEDIA/MODELS/PRIMITIVES/BOSS_NODE.MATERIAL
Parsing script MEDIA/MODELS/PRIMITIVES/BOX.MATERIAL
Parsing script MEDIA/MODELS/PRIMITIVES/CONE.MATERIAL
Parsing script MEDIA/MODELS/PRIMITIVES/CYLINDER.MATERIAL
Parsing script MEDIA/MODELS/PRIMITIVES/ITEM_NODE.MATERIAL
Parsing script MEDIA/MODELS/PRIMITIVES/MARKER.MATERIAL
Parsing script MEDIA/MODELS/PRIMITIVES/PLANE.MATERIAL
Parsing script MEDIA/MODELS/PRIMITIVES/ROTATION_QUARTER.MATERIAL
Parsing script MEDIA/MODELS/PRIMITIVES/ROTATION_RING.MATERIAL
Parsing script MEDIA/MODELS/PRIMITIVES/SPHERE.MATERIAL
Parsing script MEDIA/MODELS/PRIMITIVES/TORUS.MATERIAL
Parsing script MEDIA/MODELS/PRIMITIVES/TREADMILL.MATERIAL
Finished parsing scripts for resource group MEDIA/MODELS/PRIMITIVES/
Mesh: Loading MEDIA/MODELS/PRIMITIVES/BOX.MESH.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
GAMEUI AspectRatio message - 2560 x 1440
GAMEUI AspectRatio message AR - 1.77778
Total sounds loaded: 1
Total sounds loaded: 2
Total sounds loaded: 3
Total sounds loaded: 4
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
D3D9 : Loading 2D Texture, image name : 'media/sharedtextures/shadowfade.dds' with 2147483647 mip map levels
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
D3D9 : Loading 2D Texture, image name : 'media/sharedtextures/lantern.dds' with 2147483647 mip map levels
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
D3D9 : Loading 2D Texture, image name : 'media/sharedtextures/outdoorlanternnight.dds' with 2147483647 mip map levels
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
D3D9 : Loading 2D Texture, image name : 'media/sharedtextures/lightmask.dds' with 2147483647 mip map levels
Creating resource group MEDIA/LEVELSETS/PAPERDOLL/
Added resource location 'MEDIA/LEVELSETS/PAPERDOLL/' of type 'PAK' to resource group 'MEDIA/LEVELSETS/PAPERDOLL/'
Initialising resource group MEDIA/LEVELSETS/PAPERDOLL/
Parsing scripts for resource group MEDIA/LEVELSETS/PAPERDOLL/
Parsing script MEDIA/LEVELSETS/PAPERDOLL/PAPERDOLL_FLOOR.MATERIAL
Finished parsing scripts for resource group MEDIA/LEVELSETS/PAPERDOLL/
Mesh: Loading MEDIA/LEVELSETS/PAPERDOLL/PAPERDOLL_FLOOR.MESH.
D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/PAPERDOLL/FLOOR.DDS' with 2147483647 mip map levels
Creating resource group MEDIA/UI/LOADING/
Added resource location 'MEDIA/UI/LOADING/' of type 'PAK' to resource group 'MEDIA/UI/LOADING/'
Initialising resource group MEDIA/UI/LOADING/
Parsing scripts for resource group MEDIA/UI/LOADING/
Finished parsing scripts for resource group MEDIA/UI/LOADING/
Compressing memory size is: 307195
D3D9 : Loading 2D Texture, image name : 'DARKALCHEMIST.DDS' with 0 mip map levels
Texture: _cegui_ogre_0: Loading 1 faces(PF_A8R8G8B8,512x512x1) with 0 generated mipmaps from Image.
Texture: _cegui_ogre_1: Loading 1 faces(PF_A8R8G8B8,512x512x1) with 0 generated mipmaps from Image.
D3D9 : Loading 2D Texture, image name : 'media/ui/hud/ingametexturesheets5.dds' with 0 mip map levels
D3D9 : Loading 2D Texture, image name : 'media/ui/loadscreen/loadscreen.dds' with 0 mip map levels
D3D9 : Loading 2D Texture, image name : 'media/ui/loadscreen/loadscreen1.dds' with 0 mip map levels
D3D9 : Loading 2D Texture, image name : 'media/ui/hud/mainmenutexturesheets.dds' with 0 mip map levels
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
Total sounds loaded: 5
Released sounds : 0
Released sounds : 0
Released sounds : 0
Released sounds : 0
Mesh: Loading MEDIA/MODELS/PRIMITIVES/MARKER.MESH.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
Logging level template data for media/layouts/MainMenus/MAINMENU_TOWN1_RULES.TEMPLATE

Chunk -MEDIA/LAYOUTS/MAINMENUS/1X1SINGLE_ROOM_TOWN1/MAINMENU_TOWN1_JT.LAYOUT

Creating preset layout # 0

	layout # 0 + chunk 0MEDIA/LAYOUTS/MAINMENUS/1X1SINGLE_ROOM_TOWN1/MAINMENU_TOWN1_JT.LAYOUT

Choosing layout of index 0

Layout Chunk 0 has path MEDIA/LAYOUTS/MAINMENUS/1X1SINGLE_ROOM_TOWN1/MAINMENU_TOWN1_JT.LAYOUT

Creating resource group MEDIA/LIGHTS/OUTDOOR/
Added resource location 'MEDIA/LIGHTS/OUTDOOR/' of type 'PAK' to resource group 'MEDIA/LIGHTS/OUTDOOR/'
Initialising resource group MEDIA/LIGHTS/OUTDOOR/
Parsing scripts for resource group MEDIA/LIGHTS/OUTDOOR/
Parsing script MEDIA/LIGHTS/OUTDOOR/LIGHTDAPPLE_01.MATERIAL
Parsing script MEDIA/LIGHTS/OUTDOOR/SHADOWDAPPLE_01.MATERIAL
Parsing script MEDIA/LIGHTS/OUTDOOR/SHADOW_CIRCLE_01.MATERIAL
Finished parsing scripts for resource group MEDIA/LIGHTS/OUTDOOR/
Mesh: Loading MEDIA/LIGHTS/OUTDOOR/SHADOW_SOFT_01.MESH.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
D3D9 : Loading 2D Texture, image name : 'MEDIA/LIGHTS/OUTDOOR/SHADOWS.DDS' with 2147483647 mip map levels
Mesh: Loading MEDIA/LIGHTS/OUTDOOR/SHADOW_HALF_01.MESH.
Mesh: Loading MEDIA/LIGHTS/OUTDOOR/SHADOW_TREE.MESH.
Mesh: Loading MEDIA/LIGHTS/OUTDOOR/SHADOW_BUSH.MESH.
Mesh: Loading MEDIA/LIGHTS/OUTDOOR/LIGHTDAPPLE_01.MESH.
D3D9 : Loading 2D Texture, image name : 'MEDIA/LIGHTS/OUTDOOR/LIGHTDAPPLE.DDS' with 2147483647 mip map levels
Mesh: Loading MEDIA/LIGHTS/OUTDOOR/SHADOWDAPPLE_01.MESH.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
D3D9 : Loading 2D Texture, image name : 'MEDIA/LIGHTS/OUTDOOR/SHADOWDAPPLE.DDS' with 2147483647 mip map levels
Creating resource group MEDIA/LIGHTS/CATACOMBS/
Added resource location 'MEDIA/LIGHTS/CATACOMBS/' of type 'PAK' to resource group 'MEDIA/LIGHTS/CATACOMBS/'
Initialising resource group MEDIA/LIGHTS/CATACOMBS/
Parsing scripts for resource group MEDIA/LIGHTS/CATACOMBS/
Parsing script MEDIA/LIGHTS/CATACOMBS/CATACOMBS_CIRCLE_01.MATERIAL
Parsing script MEDIA/LIGHTS/CATACOMBS/CATACOMBS_GRATELIGHT.MATERIAL
Finished parsing scripts for resource group MEDIA/LIGHTS/CATACOMBS/
Mesh: Loading MEDIA/LIGHTS/CATACOMBS/CATACOMBS_GRADIENT_03.MESH.
D3D9 : Loading 2D Texture, image name : 'MEDIA/LIGHTS/CATACOMBS/LIGHTS_CATACOMBS.DDS' with 2147483647 mip map levels
Mesh: Loading MEDIA/LIGHTS/OUTDOOR/SHADOW_DISTURBED_01.MESH.
Creating resource group MEDIA/LIGHTS/CATACOMB_RESKIN_01/
Added resource location 'MEDIA/LIGHTS/CATACOMB_RESKIN_01/' of type 'PAK' to resource group 'MEDIA/LIGHTS/CATACOMB_RESKIN_01/'
Initialising resource group MEDIA/LIGHTS/CATACOMB_RESKIN_01/
Parsing scripts for resource group MEDIA/LIGHTS/CATACOMB_RESKIN_01/
Parsing script MEDIA/LIGHTS/CATACOMB_RESKIN_01/CATACOMBS_CIRCLE_01.MATERIAL
Parsing script MEDIA/LIGHTS/CATACOMB_RESKIN_01/CATACOMBS_GRATELIGHT.MATERIAL
Finished parsing scripts for resource group MEDIA/LIGHTS/CATACOMB_RESKIN_01/
Mesh: Loading MEDIA/LIGHTS/CATACOMB_RESKIN_01/CATACOMBS_HALF_03.MESH.
D3D9 : Loading 2D Texture, image name : 'MEDIA/LIGHTS/CATACOMB_RESKIN_01/LIGHTS_CATACOMBS.DDS' with 2147483647 mip map levels
Mesh: Loading MEDIA/LIGHTS/CATACOMBS/CATACOMBS_GRADIENT_04.MESH.
Creating resource group MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_SMALL_01/
Added resource location 'MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_SMALL_01/' of type 'PAK' to resource group 'MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_SMALL_01/'
Initialising resource group MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_SMALL_01/
Parsing scripts for resource group MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_SMALL_01/
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_SMALL_01/CHERRYTREE_BURNT_SMALL_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_SMALL_01/CHERRYTREE_DEAD_SMALL_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_SMALL_01/CHERRYTREE_SMALL_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_SMALL_01/CHERRYTREE_SMALL_SNOW_01.MATERIAL
Finished parsing scripts for resource group MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_SMALL_01/
Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_SMALL_01/CHERRYTREE_SMALL_01.MESH.
Skeleton: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_SMALL_01/cherrytree_small_01.skeleton
D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_TRUNK_01.DDS' with 2147483647 mip map levels
D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_BRANCH_01.DDS' with 2147483647 mip map levels
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
Skeleton: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_SMALL_01/IDLE.SKELETON
Creating resource group MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/
Added resource location 'MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/' of type 'PAK' to resource group 'MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/'
Initialising resource group MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/
Parsing scripts for resource group MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/AIR_GUARDIAN_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/AIR_GUARDIAN_DAMAGED_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_ANVIL_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_BEAM_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_BEAM_02.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_BENCH_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_BENCH_02.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_BOARDS_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_BOARD_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_BOARD_LARGE_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_BUCKET_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_BUCKET_02.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_CART_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_CAULDRON_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_CHAIR_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_CHAIR_02.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_CHAIR_03.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_COOKINGTRIPOD_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_CRATE_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_DOOR_BARRICADE_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_DOOR_BARRICADE_02.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_ELEVATOR_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_HAMMER_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_KEG_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_KEG_02.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_KEG_03.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_PICKAXE_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_PLATFORM_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_PRONGS_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_RAILING_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_SCRAP_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_SCRAP_02.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_SCRAP_03.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_SCRAP_04.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_SCRAP_05.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_SCRAP_LARGE_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_SHOVEL_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_SUPPORTBEAMS_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_SUPPORTBEAMS_02.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_SUPPORT_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_SUPPORT_02.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_TABLE_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_TABLE_02.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_TRACK_BROKEN_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_TRACK_CORNER_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_TRACK_CROSS_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_TRACK_END_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_TRACK_END_BROKEN_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_TRACK_STRAIGHT_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_TRACK_T_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_TROUGH_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_TROUGH_WATER_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_WALL_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_WALL_REINFORCEMENT_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_WALL_REINFORCEMENT_02.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_WALL_TORCH_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_WOOD_ARM_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_WOOD_ARM_02.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BARREL_02.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BARRICADE_01_DESTROYED.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BARRICADE_02_DESTROYED.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BARRICADE_03_DESTROYED.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BARRICADE_04_DESTROYED.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BELL_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BOAT_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BOAT_DESTROYED_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BOAT_DESTROYED_02.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BRAZIER_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BROADLEAF_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BROADLEAF_DEAD_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BUILDING_LAMP_DAMAGED_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BUILDING_LAMP_DAMAGED_02.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BUILDING_SIGN_DAMAGED_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BUSH_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BUSH_03.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BUSH_DEAD_03.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CAMPFIRE_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CAMPFIRE_02.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CAMPFIRE_03.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CAMPFIRE_04.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CAMPFIRE_05.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CANDLE_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CART_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CART_DESTROYED_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CART_DESTROYED_BURNT_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CATACOMBS_ENTRANCE_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CATTAIL_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CATTAIL_02.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CATTAIL_03.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CATTAIL_04.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CAULDRON_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CAVE_ENTRANCE_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CAVE_ENTRANCE_01_COLLISION.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_01_MULTI.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_BURNT_01_MULTI.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_DEAD_01_MULTI.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/COLUMN_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CULTIST_GOBLET_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CULTIST_PIKE_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CULTIST_PIKE_02.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CULTIST_PIKE_03.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CULTIST_POTION_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CULTIST_SCARECROW_05.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/DEBRIS_PILES_BURNT_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/DEBRIS_PILES_BURNT_02.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/DEBRIS_PILES_BURNT_03.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/DEBRIS_PILES_BURNT_04.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/DEBRIS_PILES_BURNT_05.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/DEBRIS_PILES_BURNT_06.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/DEBRIS_PILES_BURNT_07.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/DEBRIS_PILES_BURNT_08.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/DOCK_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/DOCK_02.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/DOCK_03.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/DOCK_04.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/ESTHERIAN_CASKET_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/ESTHERIAN_CASKET_02.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/ESTHERIAN_WELL_02.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/ESTHGRAVEYARD_ARCH_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/FACE_STATUE_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/FERN_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/FIRE_GUARDIAN_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/FIRE_GUARDIAN_DAMAGED_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/FLOWER_PATCH_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/GOBLIN_HUTS_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/GOBLIN_HUTS_02.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/GRASS_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/GRASS_DEAD_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/GRAVE_MARKERS_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/GRAVE_MARKERS_02.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/GRAVE_MARKERS_03.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/GRAVE_MARKERS_04.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/GRAVE_MARKERS_05.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/GRAVE_MARKERS_06.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/GRAVE_MARKERS_07.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/GRAVE_MARKERS_08.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/GRAVE_MARKERS_09.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/HOUSE_01_BOTTOM.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/HOUSE_01_TOP.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/HUMGRAVEYARD_DOOR_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/HUMGRAVEYARD_DOOR_02.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/HUMGRAVEYARD_GATE_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/HUMGRAVEYARD_GATE_02.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/HUMGRAVEYARD_MAUSOLEUM_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/HUMGRAVEYARD_STRAIGHT_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/INN.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/INN_COLLISION.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/LILYPAD_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/LILYPAD_02.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/LILYPAD_03.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/LILYPAD_04.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/LILYPAD_05.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/LILYPAD_06.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/MEAT_RACK_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/MOD_BUILDING_01_A.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/MOD_BUILDING_DAMAGED_01_A.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/MUSHROOMS_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/ROCKS_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/ROCKWALL_STRAIGHT_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/SPIDER_CARCASS_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/SPIDER_EGG_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/SPIDER_EGG_02.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/SPIDER_EGG_03.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/SPIDER_EGG_04.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/SPIDER_EGG_05.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/SPIDER_EGG_06.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/SPIDER_EGG_07.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/SPIDER_EGG_08.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/SPIDER_EGG_SPLAT_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/SPIDER_HOLE_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/SPIDER_TREE_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/STAIR_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/STANDING_STONE_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/STONE_BRIDGE_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/STONE_LAMP_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/STURMBY_LOG_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/STURMBY_POST_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/STURMBY_TENT_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/STURM_TOTEM_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/STURM_TOTEM_02.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/TEMPLE_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/TEMPLE_02.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/TEMPLE_BASE_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/TEMPLE_BASE_02.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/TREE_01_BLENDER.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/TREE_02_BLENDER.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/TUSSOCK_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/TUSSOCK_02.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/TUSSOCK_DEAD_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/UNDOING_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/WATCHTOWER_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/WATCHTOWER_02.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/WATCHTOWER_BURNT_02.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/WATER_GUARDIAN_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/WATER_GUARDIAN_DAMAGED_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/WEBBED_VICTIMS_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/WEBBED_VICTIMS_02.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/WEBBED_VICTIMS_03.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/WEBBED_VICTIMS_04.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/WEBBED_VICTIMS_05.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/WELL_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/WOODEN_BRIDGE_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/WOODEN_BRIDGE_02.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/WOODEN_BRIDGE_BURNT_01_A.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/WOODEN_BRIDGE_BURNT_01_B.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/WOODEN_BRIDGE_BURNT_01_C.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/WOODEN_BRIDGE_BURNT_01_D.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/WOODEN_BRIDGE_BURNT_02.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/WOOD_GUARDIAN_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/WOOD_GUARDIAN_DAMAGED_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/Z1_VANQUISHER_TENT_01.MATERIAL
Finished parsing scripts for resource group MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/
Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_SMALL_01_COLLISION.MESH.
Creating resource group MEDIA/PARTICLES/TEXTURES/SEQUENCE/
Added resource location 'MEDIA/PARTICLES/TEXTURES/SEQUENCE/' of type 'PAK' to resource group 'MEDIA/PARTICLES/TEXTURES/SEQUENCE/'
Initialising resource group MEDIA/PARTICLES/TEXTURES/SEQUENCE/
Parsing scripts for resource group MEDIA/PARTICLES/TEXTURES/SEQUENCE/
Finished parsing scripts for resource group MEDIA/PARTICLES/TEXTURES/SEQUENCE/
D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SEQUENCE/PETAL_5X4.DDS' with 2147483647 mip map levels
Creating resource group MEDIA/LEVELSETS/Z1TOWN/BUILDING_01_LANTERN/
Added resource location 'MEDIA/LEVELSETS/Z1TOWN/BUILDING_01_LANTERN/' of type 'PAK' to resource group 'MEDIA/LEVELSETS/Z1TOWN/BUILDING_01_LANTERN/'
Initialising resource group MEDIA/LEVELSETS/Z1TOWN/BUILDING_01_LANTERN/
Parsing scripts for resource group MEDIA/LEVELSETS/Z1TOWN/BUILDING_01_LANTERN/
Parsing script MEDIA/LEVELSETS/Z1TOWN/BUILDING_01_LANTERN/BUILDING_01_LANTERN.MATERIAL
Finished parsing scripts for resource group MEDIA/LEVELSETS/Z1TOWN/BUILDING_01_LANTERN/
Mesh: Loading MEDIA/LEVELSETS/Z1TOWN/BUILDING_01_LANTERN/BUILDING_01_LANTERN.MESH.
Skeleton: Loading MEDIA/LEVELSETS/Z1TOWN/BUILDING_01_LANTERN/building_01_lantern.skeleton
D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/Z1TOWN/BUILDING_TOP_01.DDS' with 2147483647 mip map levels
D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/Z1TOWN/BUILDING_01.DDS' with 2147483647 mip map levels
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
Skeleton: Loading MEDIA/LEVELSETS/Z1TOWN/BUILDING_01_LANTERN/BUILDING_01_LANTERN.SKELETON
Skeleton: Loading MEDIA/LEVELSETS/Z1TOWN/BUILDING_01_LANTERN/IDLE.SKELETON
Creating resource group MEDIA/PARTICLES/TEXTURES/SMOKE/
Added resource location 'MEDIA/PARTICLES/TEXTURES/SMOKE/' of type 'PAK' to resource group 'MEDIA/PARTICLES/TEXTURES/SMOKE/'
Initialising resource group MEDIA/PARTICLES/TEXTURES/SMOKE/
Parsing scripts for resource group MEDIA/PARTICLES/TEXTURES/SMOKE/
Finished parsing scripts for resource group MEDIA/PARTICLES/TEXTURES/SMOKE/
D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SMOKE/FIREBALLCUTOUT.DDS' with 2147483647 mip map levels
D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SEQUENCE/SMOKESCATTER8X8_ADDITIVE.DDS' with 2147483647 mip map levels
Creating resource group MEDIA/PARTICLES/TEXTURES/PARTICLE/
Added resource location 'MEDIA/PARTICLES/TEXTURES/PARTICLE/' of type 'PAK' to resource group 'MEDIA/PARTICLES/TEXTURES/PARTICLE/'
Initialising resource group MEDIA/PARTICLES/TEXTURES/PARTICLE/
Parsing scripts for resource group MEDIA/PARTICLES/TEXTURES/PARTICLE/
Finished parsing scripts for resource group MEDIA/PARTICLES/TEXTURES/PARTICLE/
D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/PARTICLE/SPARKORANGE.DDS' with 2147483647 mip map levels
D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SEQUENCE/FLAMELICKS3X2CUTOUT.DDS' with 2147483647 mip map levels
D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SEQUENCE/TORCHANIM_JEFF.DDS' with 2147483647 mip map levels
Creating resource group MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_01/
Added resource location 'MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_01/' of type 'PAK' to resource group 'MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_01/'
Initialising resource group MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_01/
Parsing scripts for resource group MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_01/
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_01/CHERRYTREE_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_01/CHERRYTREE_BURNT_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_01/CHERRYTREE_DEAD_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_01/CHERRYTREE_SNOW_01.MATERIAL
Finished parsing scripts for resource group MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_01/
Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_01/CHERRYTREE_01.MESH.
Skeleton: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_01/cherrytree_01.skeleton
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
Skeleton: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_01/IDLE.SKELETON
Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_01_COLLISION.MESH.
Creating resource group MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_SMALL_03/
Added resource location 'MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_SMALL_03/' of type 'PAK' to resource group 'MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_SMALL_03/'
Initialising resource group MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_SMALL_03/
Parsing scripts for resource group MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_SMALL_03/
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_SMALL_03/CHERRYTREE_BURNT_SMALL_03.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_SMALL_03/CHERRYTREE_DEAD_SMALL_03.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_SMALL_03/CHERRYTREE_SMALL_03.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_SMALL_03/CHERRYTREE_SMALL_SNOW_03.MATERIAL
Finished parsing scripts for resource group MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_SMALL_03/
Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_SMALL_03/CHERRYTREE_SMALL_03.MESH.
Skeleton: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_SMALL_03/cherrytree_small_03.skeleton
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
Skeleton: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_SMALL_03/IDLE.SKELETON
Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_SMALL_03_COLLISION.MESH.
Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_01.MESH.
Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_SMALL_02.MESH.
Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_SMALL_02_COLLISION.MESH.
Creating resource group MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_03/
Added resource location 'MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_03/' of type 'PAK' to resource group 'MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_03/'
Initialising resource group MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_03/
Parsing scripts for resource group MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_03/
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_03/CHERRYTREE_03.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_03/CHERRYTREE_DEAD_03.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_03/CHERRYTREE_SNOW_03.MATERIAL
Finished parsing scripts for resource group MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_03/
Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_03/CHERRYTREE_03.MESH.
Skeleton: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_03/cherrytree_03.skeleton
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
Skeleton: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_03/IDLE.SKELETON
Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_03_COLLISION.MESH.
Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_02.MESH.
Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_02_COLLISION.MESH.
Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_SMALL_01.MESH.
Creating resource group MEDIA/MODELS/WEAPON_RACK/
Added resource location 'MEDIA/MODELS/WEAPON_RACK/' of type 'PAK' to resource group 'MEDIA/MODELS/WEAPON_RACK/'
Initialising resource group MEDIA/MODELS/WEAPON_RACK/
Parsing scripts for resource group MEDIA/MODELS/WEAPON_RACK/
Parsing script MEDIA/MODELS/WEAPON_RACK/WEAPON_RACK.MATERIAL
Finished parsing scripts for resource group MEDIA/MODELS/WEAPON_RACK/
Mesh: Loading MEDIA/MODELS/WEAPON_RACK/WEAPON_RACK.MESH.
Skeleton: Loading MEDIA/MODELS/WEAPON_RACK/weapon_rack.skeleton
D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/WEAPON_RACK/WEAPON_RACK.DDS' with 2147483647 mip map levels
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
Skeleton: Loading MEDIA/MODELS/WEAPON_RACK/IDLE.SKELETON
Skeleton: Loading MEDIA/MODELS/WEAPON_RACK/OPENING.SKELETON
Skeleton: Loading MEDIA/MODELS/WEAPON_RACK/WEAPON_RACK.SKELETON
Mesh: Loading MEDIA/MODELS/WEAPON_RACK/WEAPON_RACK_COLLISION.MESH.
Total sounds loaded: 6
D3D9 : Loading Cube Texture, base image name : 'MEDIA/SHAREDTEXTURES/RIMLIGHT.DDS' with 2147483647 mip map levels
Total sounds loaded: 7
Total sounds loaded: 8
Total sounds loaded: 9
Total sounds loaded: 10
Total sounds loaded: 11
Creating resource group MEDIA/PARTICLES/MODELS/
Added resource location 'MEDIA/PARTICLES/MODELS/' of type 'PAK' to resource group 'MEDIA/PARTICLES/MODELS/'
Initialising resource group MEDIA/PARTICLES/MODELS/
Parsing scripts for resource group MEDIA/PARTICLES/MODELS/
Parsing script MEDIA/PARTICLES/MODELS/DISC.MATERIAL
Parsing script MEDIA/PARTICLES/MODELS/DISC_02.MATERIAL
Parsing script MEDIA/PARTICLES/MODELS/DISC_03.MATERIAL
Parsing script MEDIA/PARTICLES/MODELS/HALF_SPHERE.MATERIAL
Parsing script MEDIA/PARTICLES/MODELS/HALF_SPHERE_02.MATERIAL
Parsing script MEDIA/PARTICLES/MODELS/HALF_SPHERE_03.MATERIAL
Parsing script MEDIA/PARTICLES/MODELS/HALF_TORUS.MATERIAL
Parsing script MEDIA/PARTICLES/MODELS/OBLONG_SPHERE.MATERIAL
Parsing script MEDIA/PARTICLES/MODELS/RING.MATERIAL
Parsing script MEDIA/PARTICLES/MODELS/SQUASHED_SPHERE.MATERIAL
Parsing script MEDIA/PARTICLES/MODELS/TAPERED_RING.MATERIAL
Parsing script MEDIA/PARTICLES/MODELS/TAPERED_RING_02.MATERIAL
Finished parsing scripts for resource group MEDIA/PARTICLES/MODELS/
Mesh: Loading MEDIA/PARTICLES/MODELS/TAPERED_RING.MESH.
Creating resource group MEDIA/LEVELSETS/PROPS/GENERIC/
Added resource location 'MEDIA/LEVELSETS/PROPS/GENERIC/' of type 'PAK' to resource group 'MEDIA/LEVELSETS/PROPS/GENERIC/'
Initialising resource group MEDIA/LEVELSETS/PROPS/GENERIC/
Parsing scripts for resource group MEDIA/LEVELSETS/PROPS/GENERIC/
Parsing script MEDIA/LEVELSETS/PROPS/GENERIC/BOX_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/GENERIC/TELEPORTER_CRYSTALS_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/GENERIC/TELEPORTER_ROCK_01.MATERIAL
Finished parsing scripts for resource group MEDIA/LEVELSETS/PROPS/GENERIC/
Mesh: Loading MEDIA/LEVELSETS/PROPS/GENERIC/TELEPORTER_CRYSTALS_01.MESH.
D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/PROPS/GENERIC/TELEPORTER_CRYSTALS_01.DDS' with 2147483647 mip map levels
D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/PROPS/GENERIC/TELEPORTER_CRYSTALS_01_ILLUM.DDS' with 2147483647 mip map levels
Creating resource group MEDIA/PARTICLES/TEXTURES/GLOW/
Added resource location 'MEDIA/PARTICLES/TEXTURES/GLOW/' of type 'PAK' to resource group 'MEDIA/PARTICLES/TEXTURES/GLOW/'
Initialising resource group MEDIA/PARTICLES/TEXTURES/GLOW/
Parsing scripts for resource group MEDIA/PARTICLES/TEXTURES/GLOW/
Finished parsing scripts for resource group MEDIA/PARTICLES/TEXTURES/GLOW/
D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/GLOW/GLOW_AURA.DDS' with 2147483647 mip map levels
Creating resource group MEDIA/PARTICLES/TEXTURES/TRAIL/
Added resource location 'MEDIA/PARTICLES/TEXTURES/TRAIL/' of type 'PAK' to resource group 'MEDIA/PARTICLES/TEXTURES/TRAIL/'
Initialising resource group MEDIA/PARTICLES/TEXTURES/TRAIL/
Parsing scripts for resource group MEDIA/PARTICLES/TEXTURES/TRAIL/
Finished parsing scripts for resource group MEDIA/PARTICLES/TEXTURES/TRAIL/
D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/TRAIL/DARTTRAIL2.DDS' with 2147483647 mip map levels
Creating resource group MEDIA/PARTICLES/TEXTURES/VEIN/
Added resource location 'MEDIA/PARTICLES/TEXTURES/VEIN/' of type 'PAK' to resource group 'MEDIA/PARTICLES/TEXTURES/VEIN/'
Initialising resource group MEDIA/PARTICLES/TEXTURES/VEIN/
Parsing scripts for resource group MEDIA/PARTICLES/TEXTURES/VEIN/
Finished parsing scripts for resource group MEDIA/PARTICLES/TEXTURES/VEIN/
D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/VEIN/VEIN15.DDS' with 2147483647 mip map levels
Creating resource group MEDIA/PARTICLES/TEXTURES/RING/
Added resource location 'MEDIA/PARTICLES/TEXTURES/RING/' of type 'PAK' to resource group 'MEDIA/PARTICLES/TEXTURES/RING/'
Initialising resource group MEDIA/PARTICLES/TEXTURES/RING/
Parsing scripts for resource group MEDIA/PARTICLES/TEXTURES/RING/
Finished parsing scripts for resource group MEDIA/PARTICLES/TEXTURES/RING/
D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/RING/CIRCLE011.DDS' with 2147483647 mip map levels
D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SMOKE/GLOWSMOKE_BLUE.DDS' with 2147483647 mip map levels
Creating resource group MEDIA/MODELS/
Added resource location 'MEDIA/MODELS/' of type 'PAK' to resource group 'MEDIA/MODELS/'
Initialising resource group MEDIA/MODELS/
Parsing scripts for resource group MEDIA/MODELS/
Finished parsing scripts for resource group MEDIA/MODELS/
Mesh: Loading MEDIA/MODELS/COLLIDER.MESH.
Creating resource group MEDIA/MODELS/NPCS/EST_M/GRAND_REGENT/
Added resource location 'MEDIA/MODELS/NPCS/EST_M/GRAND_REGENT/' of type 'PAK' to resource group 'MEDIA/MODELS/NPCS/EST_M/GRAND_REGENT/'
Initialising resource group MEDIA/MODELS/NPCS/EST_M/GRAND_REGENT/
Parsing scripts for resource group MEDIA/MODELS/NPCS/EST_M/GRAND_REGENT/
Parsing script MEDIA/MODELS/NPCS/EST_M/GRAND_REGENT/GRAND_REGENT.MATERIAL
Finished parsing scripts for resource group MEDIA/MODELS/NPCS/EST_M/GRAND_REGENT/
Mesh: Loading MEDIA/MODELS/NPCS/EST_M/GRAND_REGENT/GRAND_REGENT.MESH.
Skeleton: Loading MEDIA/MODELS/NPCS/EST_M/GRAND_REGENT/Grand_Regent.skeleton
D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/NPCS/EST_M/GRAND_REGENT/NPC_GRANDREGENT.DDS' with 2147483647 mip map levels
WARNING: the mesh 'MEDIA/MODELS/NPCS/EST_M/GRAND_REGENT/GRAND_REGENT.MESH' includes vertices with more than 4 bone assignments. The lowest weighted assignments beyond this limit have been removed, so your animation may look slightly different. To eliminate this, reduce the number of bone assignments per vertex on your mesh to 4.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
Skeleton: Loading MEDIA/MODELS/NPCS/EST_M/GRAND_REGENT/FIDGET1.SKELETON
Skeleton: Loading MEDIA/MODELS/NPCS/EST_M/GRAND_REGENT/IDLE.SKELETON
Skeleton: Loading MEDIA/MODELS/NPCS/EST_M/GRAND_REGENT/GRAND_REGENT.SKELETON
Creating resource group MEDIA/MODELS/NPCS/EST_F/
Added resource location 'MEDIA/MODELS/NPCS/EST_F/' of type 'PAK' to resource group 'MEDIA/MODELS/NPCS/EST_F/'
Initialising resource group MEDIA/MODELS/NPCS/EST_F/
Parsing scripts for resource group MEDIA/MODELS/NPCS/EST_F/
Parsing script MEDIA/MODELS/NPCS/EST_F/NPC_ESF_TOWN_01.MATERIAL
Parsing script MEDIA/MODELS/NPCS/EST_F/NPC_ESF_TOWN_02.MATERIAL
Parsing script MEDIA/MODELS/NPCS/EST_F/NPC_ESF_TOWN_03.MATERIAL
Parsing script MEDIA/MODELS/NPCS/EST_F/NPC_ESF_TOWN_04.MATERIAL
Parsing script MEDIA/MODELS/NPCS/EST_F/NPC_ESF_TOWN_05.MATERIAL
Finished parsing scripts for resource group MEDIA/MODELS/NPCS/EST_F/
Mesh: Loading MEDIA/MODELS/NPCS/EST_F/NPC_ESF_TOWN_01.MESH.
Skeleton: Loading MEDIA/MODELS/NPCS/EST_F/NPC_EsF_town_01.skeleton
D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/NPCS/EST_F/NPC_ESF_TOWN_01.DDS' with 2147483647 mip map levels
WARNING: the mesh 'MEDIA/MODELS/NPCS/EST_F/NPC_ESF_TOWN_01.MESH' includes vertices with more than 4 bone assignments. The lowest weighted assignments beyond this limit have been removed, so your animation may look slightly different. To eliminate this, reduce the number of bone assignments per vertex on your mesh to 4.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
Skeleton: Loading MEDIA/MODELS/NPCS/EST_F/DIE1.SKELETON
Skeleton: Loading MEDIA/MODELS/NPCS/EST_F/ENVI_ALERT_DIE1.SKELETON
Skeleton: Loading MEDIA/MODELS/NPCS/EST_F/ENVI_IDLE_DIE1.SKELETON
Skeleton: Loading MEDIA/MODELS/NPCS/EST_F/ENVI_IDLE_TOWN1.SKELETON
Skeleton: Loading MEDIA/MODELS/NPCS/EST_F/ENVI_IDLE_TOWN2.SKELETON
Skeleton: Loading MEDIA/MODELS/NPCS/EST_F/ENVI_IDLE_WOUNDED1.SKELETON
Skeleton: Loading MEDIA/MODELS/NPCS/EST_F/ENVI_IDLE_WOUNDED2.SKELETON
Skeleton: Loading MEDIA/MODELS/NPCS/EST_F/ENVI_IDLE_WOUNDED3.SKELETON
Skeleton: Loading MEDIA/MODELS/NPCS/EST_F/IDLE.SKELETON
Skeleton: Loading MEDIA/MODELS/NPCS/EST_F/RUN.SKELETON
Skeleton: Loading MEDIA/MODELS/NPCS/EST_F/WALK.SKELETON
Creating resource group MEDIA/MODELS/NPCS/EST_M/
Added resource location 'MEDIA/MODELS/NPCS/EST_M/' of type 'PAK' to resource group 'MEDIA/MODELS/NPCS/EST_M/'
Initialising resource group MEDIA/MODELS/NPCS/EST_M/
Parsing scripts for resource group MEDIA/MODELS/NPCS/EST_M/
Parsing script MEDIA/MODELS/NPCS/EST_M/EST_M.MATERIAL
Parsing script MEDIA/MODELS/NPCS/EST_M/NPC_ESM_TOWN_01.MATERIAL
Parsing script MEDIA/MODELS/NPCS/EST_M/NPC_ESM_TOWN_02.MATERIAL
Parsing script MEDIA/MODELS/NPCS/EST_M/NPC_ESM_TOWN_03.MATERIAL
Parsing script MEDIA/MODELS/NPCS/EST_M/NPC_ESM_TOWN_04.MATERIAL
Parsing script MEDIA/MODELS/NPCS/EST_M/NPC_ESM_TOWN_05.MATERIAL
Parsing script MEDIA/MODELS/NPCS/EST_M/NPC_ESM_TOWN_06.MATERIAL
Parsing script MEDIA/MODELS/NPCS/EST_M/NPC_ESM_TOWN_07.MATERIAL
Finished parsing scripts for resource group MEDIA/MODELS/NPCS/EST_M/
Mesh: Loading MEDIA/MODELS/NPCS/EST_M/NPC_ESM_TOWN_01.MESH.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
Skeleton: Loading MEDIA/MODELS/NPCS/EST_M/NPC_EsM_town_01.skeleton
D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/NPCS/EST_M/NPC_ESM_TOWN_01.DDS' with 2147483647 mip map levels
WARNING: the mesh 'MEDIA/MODELS/NPCS/EST_M/NPC_ESM_TOWN_01.MESH' includes vertices with more than 4 bone assignments. The lowest weighted assignments beyond this limit have been removed, so your animation may look slightly different. To eliminate this, reduce the number of bone assignments per vertex on your mesh to 4.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
Skeleton: Loading MEDIA/MODELS/NPCS/EST_M/DIE1.SKELETON
Skeleton: Loading MEDIA/MODELS/NPCS/EST_M/DIE2.SKELETON
Skeleton: Loading MEDIA/MODELS/NPCS/EST_M/ENVI_ALERT_DIE1.SKELETON
Skeleton: Loading MEDIA/MODELS/NPCS/EST_M/ENVI_ALERT_SACRIFICE1.SKELETON
Skeleton: Loading MEDIA/MODELS/NPCS/EST_M/ENVI_ALERT_TIEDUP1.SKELETON
Skeleton: Loading MEDIA/MODELS/NPCS/EST_M/ENVI_ALERT1_GRAVE.SKELETON
Skeleton: Loading MEDIA/MODELS/NPCS/EST_M/ENVI_ALERT1_WAGON.SKELETON
Skeleton: Loading MEDIA/MODELS/NPCS/EST_M/ENVI_ALERT2_WAGON.SKELETON
Skeleton: Loading MEDIA/MODELS/NPCS/EST_M/ENVI_IDLE_DIE1.SKELETON
Skeleton: Loading MEDIA/MODELS/NPCS/EST_M/ENVI_IDLE_SACRIFICE1.SKELETON
Skeleton: Loading MEDIA/MODELS/NPCS/EST_M/ENVI_IDLE_TIEDUP1.SKELETON
Skeleton: Loading MEDIA/MODELS/NPCS/EST_M/ENVI_IDLE_TOWN1.SKELETON
Skeleton: Loading MEDIA/MODELS/NPCS/EST_M/ENVI_IDLE_TOWN2.SKELETON
Skeleton: Loading MEDIA/MODELS/NPCS/EST_M/ENVI_IDLE_WOUNDED_SIT1.SKELETON
Skeleton: Loading MEDIA/MODELS/NPCS/EST_M/ENVI_IDLE1_GRAVE.SKELETON
Skeleton: Loading MEDIA/MODELS/NPCS/EST_M/ENVI_IDLE1_WAGON.SKELETON
Skeleton: Loading MEDIA/MODELS/NPCS/EST_M/ENVI_IDLE2_WAGON.SKELETON
Skeleton: Loading MEDIA/MODELS/NPCS/EST_M/IDLE.SKELETON
Skeleton: Loading MEDIA/MODELS/NPCS/EST_M/IDLE_TIEDUP_STANDING.SKELETON
Skeleton: Loading MEDIA/MODELS/NPCS/EST_M/RUN.SKELETON
Skeleton: Loading MEDIA/MODELS/NPCS/EST_M/SPAWN_THING.SKELETON
Skeleton: Loading MEDIA/MODELS/NPCS/EST_M/WALK.SKELETON
Mesh: Loading MEDIA/LIGHTS/CATACOMBS/CATACOMBS_CIRCLE_03.MESH.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BUSH_06.MESH.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BUSH_03.DDS' with 2147483647 mip map levels
Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/GRASS_09.MESH.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/GRASS.DDS' with 2147483647 mip map levels
Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BROADLEAF_05.MESH.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/SHRUBS_01.DDS' with 2147483647 mip map levels
Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BROADLEAF_04.MESH.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/GRASS_06.MESH.
Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BUSH_05.MESH.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BROADLEAF_01.MESH.
Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/GRASS_07.MESH.
Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BROADLEAF_06.MESH.
Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BUSH_04.MESH.
Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BROADLEAF_03.MESH.
Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BROADLEAF_02.MESH.
Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/GRASS_08.MESH.
Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/FERN_01.MESH.
D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/FERN_MUSHROOMS_01.DDS' with 2147483647 mip map levels
Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BUSH_03.MESH.
Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/TUSSOCK_01.MESH.
D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/TUSSOCK_01.DDS' with 2147483647 mip map levels
Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/STONE_LAMP_01.MESH.
D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/STONE_LAMP_01.DDS' with 2147483647 mip map levels
Creating resource group MEDIA/LEVELSETS/Z1TUNDRA/
Added resource location 'MEDIA/LEVELSETS/Z1TUNDRA/' of type 'PAK' to resource group 'MEDIA/LEVELSETS/Z1TUNDRA/'
Initialising resource group MEDIA/LEVELSETS/Z1TUNDRA/
Parsing scripts for resource group MEDIA/LEVELSETS/Z1TUNDRA/
Parsing script MEDIA/LEVELSETS/Z1TUNDRA/PAVERS_01.MATERIAL
Parsing script MEDIA/LEVELSETS/Z1TUNDRA/TUNDRAWAVE.MATERIAL
Parsing script MEDIA/LEVELSETS/Z1TUNDRA/TUNDRA_FLOOR_COBBLE_01.MATERIAL
Parsing script MEDIA/LEVELSETS/Z1TUNDRA/TUNDRA_FLOOR_COBBLE_01_NOSHADOW.MATERIAL
Parsing script MEDIA/LEVELSETS/Z1TUNDRA/WATER.MATERIAL
Parsing script MEDIA/LEVELSETS/Z1TUNDRA/WATERFALL_BOTTOMSPLASH_01.MATERIAL
Parsing script MEDIA/LEVELSETS/Z1TUNDRA/WATERFALL_LITTLE_01.MATERIAL
Parsing script MEDIA/LEVELSETS/Z1TUNDRA/WATERFALL_SHORT_01.MATERIAL
Parsing script MEDIA/LEVELSETS/Z1TUNDRA/WATERFALL_SHORT_SPALSH_01.MATERIAL
Parsing script MEDIA/LEVELSETS/Z1TUNDRA/WAVEWALL_OVAL_01.MATERIAL
Parsing script MEDIA/LEVELSETS/Z1TUNDRA/Z1_WATER_01.MATERIAL
Parsing script MEDIA/LEVELSETS/Z1TUNDRA/ZONE01.MATERIAL
Finished parsing scripts for resource group MEDIA/LEVELSETS/Z1TUNDRA/
Mesh: Loading MEDIA/LEVELSETS/Z1TUNDRA/MINIBERM_02.MESH.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/Z1TUNDRA/MINIBERMS.DDS' with 2147483647 mip map levels
Creating resource group MEDIA/LEVELSETS/Z1TOWN/
Added resource location 'MEDIA/LEVELSETS/Z1TOWN/' of type 'PAK' to resource group 'MEDIA/LEVELSETS/Z1TOWN/'
Initialising resource group MEDIA/LEVELSETS/Z1TOWN/
Parsing scripts for resource group MEDIA/LEVELSETS/Z1TOWN/
Parsing script MEDIA/LEVELSETS/Z1TOWN/CITY_PLAZA_CRYSTALS_01.MATERIAL
Parsing script MEDIA/LEVELSETS/Z1TOWN/Z1TOWN.MATERIAL
Finished parsing scripts for resource group MEDIA/LEVELSETS/Z1TOWN/
Mesh: Loading MEDIA/LEVELSETS/Z1TOWN/CITY_PLAZA_CRYSTALS_01.MESH.
Skeleton: Loading MEDIA/LEVELSETS/Z1TOWN/city_plaza_crystals_01.skeleton
D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/Z1TOWN/CITY_PLAZA_07.DDS' with 2147483647 mip map levels
D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/Z1TOWN/CITY_PLAZA_07_GLOW.DDS' with 2147483647 mip map levels
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
Skeleton: Loading MEDIA/LEVELSETS/Z1TOWN/CITY_PLAZA_CRYSTALS_IDLE.SKELETON
Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/STANDING_STONE_01.MESH.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/STANDING_STONE_01.DDS' with 2147483647 mip map levels
Mesh: Loading MEDIA/LEVELSETS/Z1TOWN/RUG_SMALL.MESH.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/Z1TOWN/SHOP_CLOTH_01.DDS' with 2147483647 mip map levels
Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_TABLE_02.MESH.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_BONES_01.DDS' with 2147483647 mip map levels
Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/GRASS_05.MESH.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
Mesh: Loading MEDIA/LEVELSETS/Z1TOWN/WEAPONBOX_01.MESH.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/Z1TOWN/SHOP_BOOTH_01.DDS' with 2147483647 mip map levels
Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/TEMPLE_BASE_01.MESH.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/TEMPLE_BASE_01.DDS' with 2147483647 mip map levels
D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/TEMPLE_BASE_02.DDS' with 2147483647 mip map levels
Mesh: Loading MEDIA/LEVELSETS/Z1TOWN/SHOP_01.MESH.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/Z1TOWN/SHOP_TOP_01.DDS' with 2147483647 mip map levels
D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/Z1TOWN/SHOP_TOP_02.DDS' with 2147483647 mip map levels
D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/Z1TOWN/SHOP_PILLAR_01.DDS' with 2147483647 mip map levels
Mesh: Loading MEDIA/LEVELSETS/Z1TOWN/VENDORTABLES_02.MESH.
D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/Z1TOWN/VENDORTABLES_02.DDS' with 2147483647 mip map levels
D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/Z1TOWN/VENDORTABLES_01.DDS' with 2147483647 mip map levels
Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_SHOVEL_01.MESH.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_PROPS_02.DDS' with 2147483647 mip map levels
Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_CAULDRON_01.MESH.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_PROPS_01.DDS' with 2147483647 mip map levels
Mesh: Loading MEDIA/LEVELSETS/Z1TOWN/STONE_02.MESH.
D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/Z1TOWN/STONE_02.DDS' with 2147483647 mip map levels
Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_PICKAXE_01.MESH.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_PRONGS_01.MESH.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
Mesh: Loading MEDIA/LEVELSETS/Z1TOWN/SHOP_01_SIDEAWNING.MESH.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
Mesh: Loading MEDIA/LEVELSETS/Z1TOWN/STONE_04.MESH.
D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/Z1TOWN/STONE_04.DDS' with 2147483647 mip map levels
Mesh: Loading MEDIA/LEVELSETS/Z1TOWN/VENDORTABLES_01.MESH.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/ROCK_04.MESH.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/ROCKS_01.DDS' with 2147483647 mip map levels
Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_KEG_01.MESH.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_WOOD_05.DDS' with 2147483647 mip map levels
Mesh: Loading MEDIA/LEVELSETS/Z1TOWN/SHOP_01_BUNTING.MESH.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_ANVIL_01.MESH.
Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/FLOWER_02.MESH.
D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/FLOWER_PATCH_01.DDS' with 2147483647 mip map levels
Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_HAMMER_01.MESH.
Mesh: Loading MEDIA/LEVELSETS/Z1TUNDRA/GRASS_FLOOR_01.MESH.
Compressing memory size is: 519280
D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/Z1TUNDRA/GRASS_TUNDRA01.DDS' with 2147483647 mip map levels
Mesh: Loading MEDIA/LEVELSETS/Z1TUNDRA/WATERFALL_SHORT_SPALSH_01.MESH.
D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/Z1TUNDRA/WATERFALL_SPLASH_MASK_01.DDS' with 2147483647 mip map levels
D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/Z1TUNDRA/WATERFALL_SPLASH_01.DDS' with 2147483647 mip map levels
Mesh: Loading MEDIA/LEVELSETS/Z1TUNDRA/WATERFALL_SHORT_01.MESH.
D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/Z1TUNDRA/WATERFALL_BASE_MASK_01.DDS' with 2147483647 mip map levels
D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/Z1TUNDRA/WATERFALL_BASE_01.DDS' with 2147483647 mip map levels
D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/Z1TUNDRA/WATERFALL_SPRAY_MASK_01.DDS' with 2147483647 mip map levels
D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/Z1TUNDRA/WATERFALL_SPRAY_01.DDS' with 2147483647 mip map levels
Mesh: Loading MEDIA/LEVELSETS/Z1TUNDRA/CIRCLEWAKE.MESH.
D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/Z1TUNDRA/WAVE.DDS' with 2147483647 mip map levels
D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/Z1TUNDRA/WAVEMASK.DDS' with 2147483647 mip map levels
D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/Z1TUNDRA/WAVEWALL_BASE.DDS' with 2147483647 mip map levels
Mesh: Loading MEDIA/LEVELSETS/Z1TUNDRA/WATERFALL_TOPCAP.MESH.
Mesh: Loading MEDIA/LEVELSETS/Z1TUNDRA/WATERFALL_BOTTOMSPLASH_01.MESH.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/Z1TUNDRA/WATERFALL_BOTTOMSPLASH_MASK_01.DDS' with 2147483647 mip map levels
D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/Z1TUNDRA/WATERFALL_BOTTOMSPLASH_MASK_02.DDS' with 2147483647 mip map levels
Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/ROCK_03.MESH.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
Mesh: Loading MEDIA/LEVELSETS/Z1TOWN/RUG_LARGE.MESH.
Mesh: Loading MEDIA/LEVELSETS/Z1TUNDRA/WATER.MESH.
D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/Z1TUNDRA/Z1_WATER_BASE_01.DDS' with 2147483647 mip map levels
D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/Z1TUNDRA/Z1_WATER_RIPPLES.DDS' with 2147483647 mip map levels
D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/Z1TUNDRA/TUNDRA_ENV_SPEC.DDS' with 2147483647 mip map levels
D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/Z1TUNDRA/Z1_WATER_WAVES.DDS' with 2147483647 mip map levels
Mesh: Loading MEDIA/LEVELSETS/Z1TOWN/STONE_01.MESH.
D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/Z1TOWN/STONE_01.DDS' with 2147483647 mip map levels
Mesh: Loading MEDIA/LEVELSETS/Z1TOWN/URN_02.MESH.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
Mesh: Loading MEDIA/LEVELSETS/Z1TOWN/TURRENT_01.MESH.
D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/Z1TOWN/TURRENT_TOP_01.DDS' with 2147483647 mip map levels
D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/Z1TOWN/PALACE_BASE_01.DDS' with 2147483647 mip map levels
Mesh: Loading MEDIA/LEVELSETS/Z1TOWN/URN_04.MESH.
Mesh: Loading MEDIA/LEVELSETS/Z1TOWN/CITY_PLAZA_STAUES_01.MESH.
D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/Z1TOWN/CITY_PLAZA_08.DDS' with 2147483647 mip map levels
Mesh: Loading MEDIA/LEVELSETS/Z1TOWN/STONE_03.MESH.
D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/Z1TOWN/STONE_03.DDS' with 2147483647 mip map levels
Mesh: Loading MEDIA/LEVELSETS/Z1TOWN/BUILDING_01.MESH.
Creating resource group MEDIA/LEVELSETS/Z1TOWN/HANGING_PLANT/
Added resource location 'MEDIA/LEVELSETS/Z1TOWN/HANGING_PLANT/' of type 'PAK' to resource group 'MEDIA/LEVELSETS/Z1TOWN/HANGING_PLANT/'
Initialising resource group MEDIA/LEVELSETS/Z1TOWN/HANGING_PLANT/
Parsing scripts for resource group MEDIA/LEVELSETS/Z1TOWN/HANGING_PLANT/
Parsing script MEDIA/LEVELSETS/Z1TOWN/HANGING_PLANT/HANGING_PLANT.MATERIAL
Finished parsing scripts for resource group MEDIA/LEVELSETS/Z1TOWN/HANGING_PLANT/
Mesh: Loading MEDIA/LEVELSETS/Z1TOWN/HANGING_PLANT/HANGING_PLANT.MESH.
Skeleton: Loading MEDIA/LEVELSETS/Z1TOWN/HANGING_PLANT/hanging_plant.skeleton
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
Skeleton: Loading MEDIA/LEVELSETS/Z1TOWN/HANGING_PLANT/HANGING_PLANT.SKELETON
Skeleton: Loading MEDIA/LEVELSETS/Z1TOWN/HANGING_PLANT/IDLE.SKELETON
Mesh: Loading MEDIA/LEVELSETS/Z1TOWN/VENDORTABLES_03.MESH.
Mesh: Loading MEDIA/LEVELSETS/Z1TUNDRA/BERM_MESA_2.MESH.
D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/Z1TUNDRA/Z1_ROCKPLUNGE.DDS' with 2147483647 mip map levels
D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/Z1TUNDRA/GRASS_EDGE01.DDS' with 2147483647 mip map levels
D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/Z1TUNDRA/GRASS_TUNDRAFRINGE01.DDS' with 2147483647 mip map levels
Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/COLUMN_01.MESH.
D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/COLUMN_01.DDS' with 2147483647 mip map levels
D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/COLUMN_TOP_01.DDS' with 2147483647 mip map levels
Mesh: Loading MEDIA/LEVELSETS/Z1TOWN/URN_03.MESH.
Mesh: Loading MEDIA/LEVELSETS/Z1TOWN/URN_01.MESH.
Mesh: Loading MEDIA/LEVELSETS/Z1TUNDRA/ZONE01_RIDGE01.MESH.
D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/Z1TUNDRA/GRASS_RIDGE01.DDS' with 2147483647 mip map levels
Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/TEMPLE_BASE_02.MESH.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/TEMPLE_BASE_03.DDS' with 2147483647 mip map levels
D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/TEMPLE_BASE_04.DDS' with 2147483647 mip map levels
Mesh: Loading MEDIA/LEVELSETS/Z1TUNDRA/BERM_PROMONTORY_1.MESH.
Creating resource group MEDIA/LEVELSETS/Z1TOWN/PALACE_01_CLOTH/
Added resource location 'MEDIA/LEVELSETS/Z1TOWN/PALACE_01_CLOTH/' of type 'PAK' to resource group 'MEDIA/LEVELSETS/Z1TOWN/PALACE_01_CLOTH/'
Initialising resource group MEDIA/LEVELSETS/Z1TOWN/PALACE_01_CLOTH/
Parsing scripts for resource group MEDIA/LEVELSETS/Z1TOWN/PALACE_01_CLOTH/
Parsing script MEDIA/LEVELSETS/Z1TOWN/PALACE_01_CLOTH/PALACE_01_CLOTH.MATERIAL
Finished parsing scripts for resource group MEDIA/LEVELSETS/Z1TOWN/PALACE_01_CLOTH/
Mesh: Loading MEDIA/LEVELSETS/Z1TOWN/PALACE_01_CLOTH/PALACE_01_CLOTH.MESH.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
Skeleton: Loading MEDIA/LEVELSETS/Z1TOWN/PALACE_01_CLOTH/palace_01_cloth.skeleton
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
Skeleton: Loading MEDIA/LEVELSETS/Z1TOWN/PALACE_01_CLOTH/IDLE.SKELETON
Skeleton: Loading MEDIA/LEVELSETS/Z1TOWN/PALACE_01_CLOTH/PALACE_01_CLOTH.SKELETON
Mesh: Loading MEDIA/LEVELSETS/Z1TOWN/PALACE_01.MESH.
D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/Z1TOWN/PALACE_TOP_01.DDS' with 2147483647 mip map levels
D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/Z1TOWN/PALACE_BORDER_01.DDS' with 2147483647 mip map levels
Mesh: Loading MEDIA/LEVELSETS/Z1TOWN/CITY_PLAZA_01.MESH.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/Z1TOWN/CITY_PLAZA_02.DDS' with 2147483647 mip map levels
D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/Z1TOWN/CITY_PLAZA_03.DDS' with 2147483647 mip map levels
D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/Z1TOWN/CITY_PLAZA_04.DDS' with 2147483647 mip map levels
D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/Z1TOWN/CITY_PLAZA_05.DDS' with 2147483647 mip map levels
D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/Z1TOWN/CITY_PLAZA_06.DDS' with 2147483647 mip map levels
D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/Z1TOWN/CITY_PLAZA_09.DDS' with 2147483647 mip map levels
D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/Z1TOWN/CITY_PLAZA_11.DDS' with 2147483647 mip map levels
D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/Z1TOWN/CITY_PLAZA_10.DDS' with 2147483647 mip map levels
D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/Z1TOWN/CITY_PLAZA_ROAD_01.DDS' with 2147483647 mip map levels
D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/Z1TOWN/ESTHERIAN_CITY_TELEPORTER_01.DDS' with 2147483647 mip map levels
Creating resource group MEDIA/LEVELSETS/Z1TOWN/ROUND_01_CLOTH/
Added resource location 'MEDIA/LEVELSETS/Z1TOWN/ROUND_01_CLOTH/' of type 'PAK' to resource group 'MEDIA/LEVELSETS/Z1TOWN/ROUND_01_CLOTH/'
Initialising resource group MEDIA/LEVELSETS/Z1TOWN/ROUND_01_CLOTH/
Parsing scripts for resource group MEDIA/LEVELSETS/Z1TOWN/ROUND_01_CLOTH/
Parsing script MEDIA/LEVELSETS/Z1TOWN/ROUND_01_CLOTH/ROUND_01_CLOTH.MATERIAL
Finished parsing scripts for resource group MEDIA/LEVELSETS/Z1TOWN/ROUND_01_CLOTH/
Mesh: Loading MEDIA/LEVELSETS/Z1TOWN/ROUND_01_CLOTH/ROUND_01_CLOTH.MESH.
Skeleton: Loading MEDIA/LEVELSETS/Z1TOWN/ROUND_01_CLOTH/round_01_cloth.skeleton
D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/Z1TOWN/ROUND_01.DDS' with 2147483647 mip map levels
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
Skeleton: Loading MEDIA/LEVELSETS/Z1TOWN/ROUND_01_CLOTH/IDLE.SKELETON
Skeleton: Loading MEDIA/LEVELSETS/Z1TOWN/ROUND_01_CLOTH/ROUND_01_CLOTH.SKELETON
Mesh: Loading MEDIA/LEVELSETS/Z1TOWN/ROUND_01.MESH.
Mesh: Loading MEDIA/LEVELSETS/Z1TOWN/CITY_PLAZA_ROCKS_01.MESH.
Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BELL_01.MESH.
D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BELL_01.DDS' with 2147483647 mip map levels
Mesh: Loading MEDIA/LEVELSETS/Z1TOWN/SHOP_01_AWNING.MESH.
Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/LILYPAD_01.MESH.
Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/LILYPAD_06.MESH.
D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/GLOW/PILLARGLOWSOFT.DDS' with 2147483647 mip map levels
D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/GLOW/YELLOWFUZZ.DDS' with 2147483647 mip map levels
D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/GLOW/STONELANTERN.DDS' with 2147483647 mip map levels
Creating resource group MEDIA/PARTICLES/TEXTURES/MULTIPARTICLE/
Added resource location 'MEDIA/PARTICLES/TEXTURES/MULTIPARTICLE/' of type 'PAK' to resource group 'MEDIA/PARTICLES/TEXTURES/MULTIPARTICLE/'
Initialising resource group MEDIA/PARTICLES/TEXTURES/MULTIPARTICLE/
Parsing scripts for resource group MEDIA/PARTICLES/TEXTURES/MULTIPARTICLE/
Finished parsing scripts for resource group MEDIA/PARTICLES/TEXTURES/MULTIPARTICLE/
D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/MULTIPARTICLE/LINESGLOW_ADDITIVE.DDS' with 2147483647 mip map levels
Creating resource group MEDIA/PARTICLES/TEXTURES/FLASH/
Added resource location 'MEDIA/PARTICLES/TEXTURES/FLASH/' of type 'PAK' to resource group 'MEDIA/PARTICLES/TEXTURES/FLASH/'
Initialising resource group MEDIA/PARTICLES/TEXTURES/FLASH/
Parsing scripts for resource group MEDIA/PARTICLES/TEXTURES/FLASH/
Finished parsing scripts for resource group MEDIA/PARTICLES/TEXTURES/FLASH/
D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/FLASH/FLASH03.DDS' with 2147483647 mip map levels
D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/FLASH/FLASH02.DDS' with 2147483647 mip map levels
D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/GLOW/GLOW_SOFT.DDS' with 2147483647 mip map levels
D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SMOKE/CONTRASTSMOKE.DDS' with 2147483647 mip map levels
D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SMOKE/FOGBANK.DDS' with 2147483647 mip map levels
Creating resource group MEDIA/PARTICLES/TEXTURES/RAY/
Added resource location 'MEDIA/PARTICLES/TEXTURES/RAY/' of type 'PAK' to resource group 'MEDIA/PARTICLES/TEXTURES/RAY/'
Initialising resource group MEDIA/PARTICLES/TEXTURES/RAY/
Parsing scripts for resource group MEDIA/PARTICLES/TEXTURES/RAY/
Finished parsing scripts for resource group MEDIA/PARTICLES/TEXTURES/RAY/
D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/RAY/RAY21_CONTRAST.DDS' with 2147483647 mip map levels
D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/MULTIPARTICLE/DROPS.DDS' with 2147483647 mip map levels
D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SMOKE/MIST_ALPHA.DDS' with 2147483647 mip map levels
D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/MULTIPARTICLE/DRIPS.DDS' with 2147483647 mip map levels
D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/RAY/DIFFUSESHOCKWAVETHIN.DDS' with 2147483647 mip map levels
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
Creating resource group MEDIA/SKYBOXES/TOWN/
Added resource location 'MEDIA/SKYBOXES/TOWN/' of type 'PAK' to resource group 'MEDIA/SKYBOXES/TOWN/'
Initialising resource group MEDIA/SKYBOXES/TOWN/
Parsing scripts for resource group MEDIA/SKYBOXES/TOWN/
Parsing script MEDIA/SKYBOXES/TOWN/TOWN_SKY.MATERIAL
Finished parsing scripts for resource group MEDIA/SKYBOXES/TOWN/
Mesh: Loading MEDIA/SKYBOXES/TOWN/TOWN_SKY.MESH.
D3D9 : Loading 2D Texture, image name : 'MEDIA/SKYBOXES/TOWN/TOWN_SKYBOX.DDS' with 2147483647 mip map levels
Total sounds loaded: 12
Total sounds loaded: 13
D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/PARTICLE/FLARE5_ADDITIVE.DDS' with 2147483647 mip map levels
D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SEQUENCE/FLY2X2.DDS' with 2147483647 mip map levels
D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SMOKE/CLOUDS_2X2.DDS' with 2147483647 mip map levels
Creating resource group MEDIA/PARTICLES/TEXTURES/OBJECT/
Added resource location 'MEDIA/PARTICLES/TEXTURES/OBJECT/' of type 'PAK' to resource group 'MEDIA/PARTICLES/TEXTURES/OBJECT/'
Initialising resource group MEDIA/PARTICLES/TEXTURES/OBJECT/
Parsing scripts for resource group MEDIA/PARTICLES/TEXTURES/OBJECT/
Finished parsing scripts for resource group MEDIA/PARTICLES/TEXTURES/OBJECT/
D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/OBJECT/HAWK.DDS' with 2147483647 mip map levels
D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SMOKE/THINCLOUDS.DDS' with 2147483647 mip map levels
----------------------DUNGEON DEPTH 0 LOADING--------------------
NAME: BAKE COLLISION TIME
   TOTAL TIME: 0.051837
	   AVG TIME: 0.051837
	    CREATED: 1
NAME: BAKE TIME
   TOTAL TIME: 0.025787
	   AVG TIME: 0.025787
	    CREATED: 1
NAME: TIME TO ADD CREEPS
   TOTAL TIME: 2.8e-005
	   AVG TIME: 2.8e-005
	    CREATED: 1
NAME: TIME TO ADD NPCS
   TOTAL TIME: 0.004538
	   AVG TIME: 0.002269
	    CREATED: 2
NAME: TIME TO CLEAR OUT PIECES
   TOTAL TIME: 0.001146
	   AVG TIME: 0.001146
	    CREATED: 1
NAME: TIME TO FIND PARTICLES
   TOTAL TIME: 0.000145
	   AVG TIME: 0.000145
	    CREATED: 1
NAME: TIME TO PARSE LAYOUTS
   TOTAL TIME: 3.22063
	   AVG TIME: 3.22063
	    CREATED: 1
NAME: TIME TO PARSE PROPERTY NODES
   TOTAL TIME: 0.000135
	   AVG TIME: 0.000135
	    CREATED: 1
----------------------END DUNGEON DEPTH 0 LOADING--------------------
TOTAL TIME :3.36748
Creating resource group MEDIA/MODELS/PCS/HUM_M/
Added resource location 'MEDIA/MODELS/PCS/HUM_M/' of type 'PAK' to resource group 'MEDIA/MODELS/PCS/HUM_M/'
Initialising resource group MEDIA/MODELS/PCS/HUM_M/
Parsing scripts for resource group MEDIA/MODELS/PCS/HUM_M/
Parsing script MEDIA/MODELS/PCS/HUM_M/HUM_M.MATERIAL
Finished parsing scripts for resource group MEDIA/MODELS/PCS/HUM_M/
Mesh: Loading MEDIA/MODELS/PCS/HUM_M/HUM_M.MESH.
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/Hum_M.skeleton
D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/PCS/HUM_M/FACE1.DDS' with 2147483647 mip map levels
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/2HAXE1.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/2HAXE2.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/2HAXE3.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/2HSWORD1.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/2HSWORD2.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/2HSWORD3.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/2HSWORD4.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/2HSWORD5.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/2HSWORD6.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/2HSWORD7.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/ATTACK1.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/ATTACK2.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/ATTACK3.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/ATTACK4.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/ATTACK5.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/ATTACK6.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/BOW1.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/BOW2.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/BOW3.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/CANNON1.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/CROSSBOW1.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/CROSSBOW2.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/CROSSBOW3.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/DAG_DW1.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/DAG_DW2.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/DAG_DW3.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/DIE_2HAXE.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/DIE_2HSWORD.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/DIE_BOW.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/DIE_CANNON.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/DIE_CROSSBOW.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/DIE_MELEE_DW.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/DIE_PISTOL_DW.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/DIE_POLEARM.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/DIE_RFIST.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/DIE_RIFLE.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/DIE_RSLASH.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/DIE_RWAND.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/DIE_SHIELD_MELEE.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/DIE_SHIELD_RANGED.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/DIE_STAFF.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/DIE_WAND_DW.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/DIE1.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/EMO_BLOWKISS.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/EMO_BOW.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/EMO_BREAKDANCE.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/EMO_BURP.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/EMO_COUGH.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/EMO_DANCE1.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/EMO_FACEPALM.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/EMO_GUITAR.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/EMO_GUNSHOW.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/EMO_LAUGH.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/EMO_SALUTE.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/EMO_SLAP.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/EMO_SLOWCLAP.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/EMO_TAUNT1.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/EMO_WAVE.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/EMO_Y-U-NO.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/FISHING_BITE.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/FISHING_CAST.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/FISHING_CATCH.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/FISHING_CAUGHT.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/FISHING_IDLE.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/FIST_DW1.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/HIT1.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/HIT2.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/HUM_M.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/IDLE.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/IDLE_2HAXE.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/IDLE_2HSWORD.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/IDLE_BOW.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/IDLE_CANNON.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/IDLE_CROSSBOW.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/IDLE_DAG_DW.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/IDLE_FIST_DW.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/IDLE_LPISTOL.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/IDLE_MELEE_DW.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/IDLE_MELEE_SHIELD.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/IDLE_PISTOL_DW.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/IDLE_POLEARM.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/IDLE_RANGED_SHIELD.SKELETON
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Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/IDLE_RIFLE.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/IDLE_RPISTOL.SKELETON
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Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/IDLE_RWAND.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/IDLE_SHIELD_MELEE.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/IDLE_SHIELD_RANGED.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/IDLE_STAFF.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/IDLE_UNARMED.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/IDLE_WAND_DW.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/LFIST1.SKELETON
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Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/LPISTOL1.SKELETON
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Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/LWAND2.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/MAINMENU_IDLE_BERSERKER.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/MAINMENU_IDLE_EMBERMAGE.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/MAINMENU_IDLE_ENGINEER.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/MAINMENU_IDLE_OUTLANDER.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/MELEE_DW1.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/PISTOL_DW1.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/PISTOL_DW2.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/POLEARM1.SKELETON
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Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/RFIST1.SKELETON
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Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/RPISTOL1.SKELETON
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Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/RUN.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/RUN_2HAXE.SKELETON
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Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/RUN_CANNON.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/RUN_CROSSBOW.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/RUN_FIST_DW.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/RUN_MELEE_DW.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/RUN_MELEE_SHIELD.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/RUN_PISTOL_DW.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/RUN_POLEARM.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/RUN_RANGED_SHIELD.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/RUN_RIFLE.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/RUN_STAFF.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/RUN_UNARMED.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/RWAND1.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/RWAND2.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_1H_EMBER_HAMMER.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_1H_HAMMERTIME.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_ABSORB.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_BEAM_RWAND_LOOP.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_BEAM_RWAND_START.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_BEAM_STAFF_LOOP.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_BEAM_STAFF_START.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_BEAM_WAND_DW_LOOP.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_BEAM_WAND_DW_START.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_BIGSLASH.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_BREATH_LOOP.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_BREATH_START.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_CLAW_DASH.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_DART_FAN.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_DEATH_SPIRAL.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_EMBER_HAMMER.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_EMBER_QUAKE.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_FIREMACE.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_FORCEFIELD.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_FROSTBURST.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_FUSSILADE_LOOP.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_FUSSILADE_START.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_GEN_AOE.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_GEN_BUFF.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_GEN_CAST.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_GEN_CAST_END.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_GEN_CAST_LOOP.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_GEN_CAST_START.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_GEN_THROW.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_GLAIVE_DASH.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_GLAIVE_LEAP.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_GLAIVE_SWIPE.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_GLAIVE_THROW.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_GUTPUNCH.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_HAMMERTIME.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_HOWL.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_ICE_SHIELD.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_ICE_WAVE.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_ICY_BLAST.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_INFERNAL_BLAST.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_LIGHTNING_STORM.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_MAGMA_SPEAR.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_MAGMA_SPEAR_LOOP.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_MAGMA_SPEAR_START.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_MOON.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_NORTHERN_RAGE.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_ONSLAUGHT.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_OVERDRIVE.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_OVERLOAD.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_PHANTOM_FLIP.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_PRISMATIC_BOLT.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_RAPIDSHOT_BOW_LOOP.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_RAPIDSHOT_BOW_START.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_RAPIDSHOT_LOOP.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_RAPIDSHOT_RIFLE_LOOP.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_RAPIDSHOT_RIFLE_START.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_RAPIDSHOT_RPISTOL_LOOP.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_RAPIDSHOT_RPISTOL_START.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_RAPIDSHOT_START.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_SHADOWLEAP.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_SHIELDBASH.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_SLASH.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_SLAUGHTER.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_TELEPORT.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_THROW_FIREBOMB.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_THROW_HATCHET.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_THUNDER_HAMMER.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_TORNADO.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_WEREWOLF_RUN_END.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_WEREWOLF_RUN_LOOP.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_WEREWOLF_RUN_START.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_WHIRLWIND.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_WOLFSHADE.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_ZOMBIE_DUST.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/STAFF1.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/STAFF2.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/STAFF3.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/STAFF4.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/WAND_DW1.SKELETON
Creating resource group MEDIA/WARDROBE/_LVLS1_10/ENGINEER_01/
Added resource location 'MEDIA/WARDROBE/_LVLS1_10/ENGINEER_01/' of type 'PAK' to resource group 'MEDIA/WARDROBE/_LVLS1_10/ENGINEER_01/'
Initialising resource group MEDIA/WARDROBE/_LVLS1_10/ENGINEER_01/
Parsing scripts for resource group MEDIA/WARDROBE/_LVLS1_10/ENGINEER_01/
Parsing script MEDIA/WARDROBE/_LVLS1_10/ENGINEER_01/HUF_ENGINEER_01.MATERIAL
Parsing script MEDIA/WARDROBE/_LVLS1_10/ENGINEER_01/HUM_ENGINEER_01.MATERIAL
Finished parsing scripts for resource group MEDIA/WARDROBE/_LVLS1_10/ENGINEER_01/
Mesh: Loading MEDIA/WARDROBE/_LVLS1_10/ENGINEER_01/HUM_ENGINEER_01.MESH.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
Skeleton: Loading MEDIA/WARDROBE/_LVLS1_10/ENGINEER_01/HuM_Engineer_01.skeleton
D3D9 : Loading 2D Texture, image name : 'MEDIA/WARDROBE/_LVLS1_10/ENGINEER_01/NULL_01.DDS' with 2147483647 mip map levels
D3D9 : Loading 2D Texture, image name : 'MEDIA/WARDROBE/_LVLS1_10/ENGINEER_01/HU_ENG_01_XTRA.DDS' with 2147483647 mip map levels
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
Creating resource group MEDIA/WARDROBE/HUMAN/
Added resource location 'MEDIA/WARDROBE/HUMAN/' of type 'PAK' to resource group 'MEDIA/WARDROBE/HUMAN/'
Initialising resource group MEDIA/WARDROBE/HUMAN/
Parsing scripts for resource group MEDIA/WARDROBE/HUMAN/
Parsing script MEDIA/WARDROBE/HUMAN/FEMALE_HAIR1.MATERIAL
Parsing script MEDIA/WARDROBE/HUMAN/HAIR1.MATERIAL
Parsing script MEDIA/WARDROBE/HUMAN/HUF_HEAD_BER01.MATERIAL
Parsing script MEDIA/WARDROBE/HUMAN/HUF_HEAD_BER02.MATERIAL
Parsing script MEDIA/WARDROBE/HUMAN/HUF_HEAD_BER03.MATERIAL
Parsing script MEDIA/WARDROBE/HUMAN/HUF_HEAD_CAS01.MATERIAL
Parsing script MEDIA/WARDROBE/HUMAN/HUF_HEAD_CAS02.MATERIAL
Parsing script MEDIA/WARDROBE/HUMAN/HUF_HEAD_CAS03.MATERIAL
Parsing script MEDIA/WARDROBE/HUMAN/HUF_HEAD_CAS04.MATERIAL
Parsing script MEDIA/WARDROBE/HUMAN/HUF_HEAD_ENG01.MATERIAL
Parsing script MEDIA/WARDROBE/HUMAN/HUF_HEAD_ENG02.MATERIAL
Parsing script MEDIA/WARDROBE/HUMAN/HUF_HEAD_ENG03.MATERIAL
Parsing script MEDIA/WARDROBE/HUMAN/HUF_HEAD_ENG04.MATERIAL
Parsing script MEDIA/WARDROBE/HUMAN/HUF_HEAD_WAN01.MATERIAL
Parsing script MEDIA/WARDROBE/HUMAN/HUF_HEAD_WAN02.MATERIAL
Parsing script MEDIA/WARDROBE/HUMAN/HUF_HEAD_WAN03.MATERIAL
Parsing script MEDIA/WARDROBE/HUMAN/HUF_HEAD_WAN04.MATERIAL
Parsing script MEDIA/WARDROBE/HUMAN/HUM_HEAD_BER01.MATERIAL
Parsing script MEDIA/WARDROBE/HUMAN/HUM_HEAD_BER02.MATERIAL
Parsing script MEDIA/WARDROBE/HUMAN/HUM_HEAD_BER03.MATERIAL
Parsing script MEDIA/WARDROBE/HUMAN/HUM_HEAD_BER04.MATERIAL
Parsing script MEDIA/WARDROBE/HUMAN/HUM_HEAD_CAS01.MATERIAL
Parsing script MEDIA/WARDROBE/HUMAN/HUM_HEAD_CAS03.MATERIAL
Parsing script MEDIA/WARDROBE/HUMAN/HUM_HEAD_ENG01.MATERIAL
Parsing script MEDIA/WARDROBE/HUMAN/HUM_HEAD_ENG01A.MATERIAL
Parsing script MEDIA/WARDROBE/HUMAN/HUM_HEAD_ENG02.MATERIAL
Parsing script MEDIA/WARDROBE/HUMAN/HUM_HEAD_ENG02A.MATERIAL
Parsing script MEDIA/WARDROBE/HUMAN/HUM_HEAD_ENG03.MATERIAL
Parsing script MEDIA/WARDROBE/HUMAN/HUM_HEAD_ENG04.MATERIAL
Parsing script MEDIA/WARDROBE/HUMAN/HUM_HEAD_WAN01.MATERIAL
Parsing script MEDIA/WARDROBE/HUMAN/HUM_HEAD_WAN02.MATERIAL
Parsing script MEDIA/WARDROBE/HUMAN/HUM_HEAD_WAN03.MATERIAL
Parsing script MEDIA/WARDROBE/HUMAN/HUM_TEST_HEAD.MATERIAL
Finished parsing scripts for resource group MEDIA/WARDROBE/HUMAN/
Mesh: Loading MEDIA/WARDROBE/HUMAN/HUM_HEAD_CAS03.MESH.
Skeleton: Loading MEDIA/WARDROBE/HUMAN/HuM_head_cas03.skeleton
D3D9 : Loading 2D Texture, image name : 'MEDIA/WARDROBE/HUMAN/NULL_01.DDS' with 2147483647 mip map levels
WARNING: the mesh 'MEDIA/WARDROBE/HUMAN/HUM_HEAD_CAS03.MESH' includes vertices with more than 4 bone assignments. The lowest weighted assignments beyond this limit have been removed, so your animation may look slightly different. To eliminate this, reduce the number of bone assignments per vertex on your mesh to 4.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
WARNING: the mesh 'MEDIA/WARDROBE/HUMAN/HUM_HEAD_CAS03.MESH' includes vertices with more than 4 bone assignments. The lowest weighted assignments beyond this limit have been removed, so your animation may look slightly different. To eliminate this, reduce the number of bone assignments per vertex on your mesh to 4.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
WARNING: the mesh 'MEDIA/WARDROBE/HUMAN/HUM_HEAD_CAS03.MESH' includes vertices with more than 4 bone assignments. The lowest weighted assignments beyond this limit have been removed, so your animation may look slightly different. To eliminate this, reduce the number of bone assignments per vertex on your mesh to 4.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
WARNING: the mesh 'MEDIA/WARDROBE/HUMAN/HUM_HEAD_CAS03.MESH' includes vertices with more than 4 bone assignments. The lowest weighted assignments beyond this limit have been removed, so your animation may look slightly different. To eliminate this, reduce the number of bone assignments per vertex on your mesh to 4.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
Mesh: Loading MEDIA/WARDROBE/HUMAN/HUM_HEAD_ENG02A.MESH.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
Skeleton: Loading MEDIA/WARDROBE/HUMAN/HuM_head_eng02a.skeleton
WARNING: the mesh 'MEDIA/WARDROBE/HUMAN/HUM_HEAD_ENG02A.MESH' includes vertices with more than 4 bone assignments. The lowest weighted assignments beyond this limit have been removed, so your animation may look slightly different. To eliminate this, reduce the number of bone assignments per vertex on your mesh to 4.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
WARNING: the mesh 'MEDIA/WARDROBE/HUMAN/HUM_HEAD_ENG02A.MESH' includes vertices with more than 4 bone assignments. The lowest weighted assignments beyond this limit have been removed, so your animation may look slightly different. To eliminate this, reduce the number of bone assignments per vertex on your mesh to 4.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
WARNING: the mesh 'MEDIA/WARDROBE/HUMAN/HUM_HEAD_ENG02A.MESH' includes vertices with more than 4 bone assignments. The lowest weighted assignments beyond this limit have been removed, so your animation may look slightly different. To eliminate this, reduce the number of bone assignments per vertex on your mesh to 4.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
Creating resource group MEDIA/WARDROBE/ENGINEER/
Added resource location 'MEDIA/WARDROBE/ENGINEER/' of type 'PAK' to resource group 'MEDIA/WARDROBE/ENGINEER/'
Initialising resource group MEDIA/WARDROBE/ENGINEER/
Parsing scripts for resource group MEDIA/WARDROBE/ENGINEER/
Parsing script MEDIA/WARDROBE/ENGINEER/BACKPACK.MATERIAL
Parsing script MEDIA/WARDROBE/ENGINEER/BACKPACK_F.MATERIAL
Finished parsing scripts for resource group MEDIA/WARDROBE/ENGINEER/
Mesh: Loading MEDIA/WARDROBE/ENGINEER/BACKPACK.MESH.
Skeleton: Loading MEDIA/WARDROBE/ENGINEER/backpack.skeleton
D3D9 : Loading 2D Texture, image name : 'MEDIA/WARDROBE/ENGINEER/ENG_BACKPACK.DDS' with 2147483647 mip map levels
D3D9 : Loading 2D Texture, image name : 'MEDIA/WARDROBE/ENGINEER/ENG_BACKPACK_GLO.DDS' with 2147483647 mip map levels
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
D3D9 : Loading 2D Texture, image name : 'MEDIA/WARDROBE/HUMAN/HAIR01_WHITE.DDS' with 2147483647 mip map levels
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SoundManager::CreateSound could not load sound 'media/sounds/skill/moon.wav'  FMOD Error:File not found. 
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Creating resource group MEDIA/MODELS/FISHINGPOLE/
Added resource location 'MEDIA/MODELS/FISHINGPOLE/' of type 'PAK' to resource group 'MEDIA/MODELS/FISHINGPOLE/'
Initialising resource group MEDIA/MODELS/FISHINGPOLE/
Parsing scripts for resource group MEDIA/MODELS/FISHINGPOLE/
Parsing script MEDIA/MODELS/FISHINGPOLE/FISHINGPOLE.MATERIAL
Finished parsing scripts for resource group MEDIA/MODELS/FISHINGPOLE/
Mesh: Loading MEDIA/MODELS/FISHINGPOLE/FISHINGPOLE.MESH.
D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/FISHINGPOLE/FISHING_ROD.DDS' with 2147483647 mip map levels
Creating resource group MEDIA/MODELS/FISH/
Added resource location 'MEDIA/MODELS/FISH/' of type 'PAK' to resource group 'MEDIA/MODELS/FISH/'
Initialising resource group MEDIA/MODELS/FISH/
Parsing scripts for resource group MEDIA/MODELS/FISH/
Parsing script MEDIA/MODELS/FISH/FISH.MATERIAL
Finished parsing scripts for resource group MEDIA/MODELS/FISH/
Mesh: Loading MEDIA/MODELS/FISH/FISH.MESH.
Skeleton: Loading MEDIA/MODELS/FISH/fish.skeleton
D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/FISH/FISH.DDS' with 2147483647 mip map levels
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
Skeleton: Loading MEDIA/MODELS/FISH/IDLE.SKELETON
Total sounds loaded: 272
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Total sounds loaded: 274
Creating resource group MEDIA/MODELS/WEAPONS/_GREATHAMMERS/
Added resource location 'MEDIA/MODELS/WEAPONS/_GREATHAMMERS/' of type 'PAK' to resource group 'MEDIA/MODELS/WEAPONS/_GREATHAMMERS/'
Initialising resource group MEDIA/MODELS/WEAPONS/_GREATHAMMERS/
Parsing scripts for resource group MEDIA/MODELS/WEAPONS/_GREATHAMMERS/
Parsing script MEDIA/MODELS/WEAPONS/_GREATHAMMERS/GREATHAMMER01.MATERIAL
Parsing script MEDIA/MODELS/WEAPONS/_GREATHAMMERS/GREATHAMMER02.MATERIAL
Parsing script MEDIA/MODELS/WEAPONS/_GREATHAMMERS/GREATHAMMER03.MATERIAL
Parsing script MEDIA/MODELS/WEAPONS/_GREATHAMMERS/GREATHAMMER04.MATERIAL
Parsing script MEDIA/MODELS/WEAPONS/_GREATHAMMERS/GREATHAMMER05.MATERIAL
Parsing script MEDIA/MODELS/WEAPONS/_GREATHAMMERS/GREATHAMMER06.MATERIAL
Parsing script MEDIA/MODELS/WEAPONS/_GREATHAMMERS/GREATHAMMER07.MATERIAL
Parsing script MEDIA/MODELS/WEAPONS/_GREATHAMMERS/GREATHAMMER08.MATERIAL
Parsing script MEDIA/MODELS/WEAPONS/_GREATHAMMERS/GREATHAMMER09.MATERIAL
Parsing script MEDIA/MODELS/WEAPONS/_GREATHAMMERS/GREATHAMMER10.MATERIAL
Parsing script MEDIA/MODELS/WEAPONS/_GREATHAMMERS/GREATHAMMER11.MATERIAL
Parsing script MEDIA/MODELS/WEAPONS/_GREATHAMMERS/GREATHAMMER12.MATERIAL
Parsing script MEDIA/MODELS/WEAPONS/_GREATHAMMERS/GREATHAMMER13.MATERIAL
Parsing script MEDIA/MODELS/WEAPONS/_GREATHAMMERS/GREATHAMMER14.MATERIAL
Parsing script MEDIA/MODELS/WEAPONS/_GREATHAMMERS/GREATHAMMER15.MATERIAL
Parsing script MEDIA/MODELS/WEAPONS/_GREATHAMMERS/GREATHAMMER16.MATERIAL
Parsing script MEDIA/MODELS/WEAPONS/_GREATHAMMERS/GREATHAMMER17.MATERIAL
Parsing script MEDIA/MODELS/WEAPONS/_GREATHAMMERS/GREATHAMMER_DWARF01.MATERIAL
Parsing script MEDIA/MODELS/WEAPONS/_GREATHAMMERS/GREATHAMMER_DWARF02.MATERIAL
Parsing script MEDIA/MODELS/WEAPONS/_GREATHAMMERS/GREATHAMMER_TROLL01.MATERIAL
Parsing script MEDIA/MODELS/WEAPONS/_GREATHAMMERS/GREATWRENCH01.MATERIAL
Finished parsing scripts for resource group MEDIA/MODELS/WEAPONS/_GREATHAMMERS/
Mesh: Loading MEDIA/MODELS/WEAPONS/_GREATHAMMERS/GREATHAMMER07.MESH.
D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/WEAPONS/_GREATHAMMERS/GREATHAMMER07.DDS' with 2147483647 mip map levels
D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/PARTICLE/XING6.DDS' with 2147483647 mip map levels
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
Total sounds loaded: 275
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fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
Creating resource group MEDIA/MODELS/PETS/FERRET/
Added resource location 'MEDIA/MODELS/PETS/FERRET/' of type 'PAK' to resource group 'MEDIA/MODELS/PETS/FERRET/'
Initialising resource group MEDIA/MODELS/PETS/FERRET/
Parsing scripts for resource group MEDIA/MODELS/PETS/FERRET/
Parsing script MEDIA/MODELS/PETS/FERRET/FERRET.MATERIAL
Finished parsing scripts for resource group MEDIA/MODELS/PETS/FERRET/
Mesh: Loading MEDIA/MODELS/PETS/FERRET/FERRET.MESH.
Skeleton: Loading MEDIA/MODELS/PETS/FERRET/Ferret.skeleton
D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/PETS/FERRET/WEASEL_PET.DDS' with 2147483647 mip map levels
WARNING: the mesh 'MEDIA/MODELS/PETS/FERRET/FERRET.MESH' includes vertices with more than 4 bone assignments. The lowest weighted assignments beyond this limit have been removed, so your animation may look slightly different. To eliminate this, reduce the number of bone assignments per vertex on your mesh to 4.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
Skeleton: Loading MEDIA/MODELS/PETS/FERRET/ATTACK1.SKELETON
Skeleton: Loading MEDIA/MODELS/PETS/FERRET/ATTACK2.SKELETON
Skeleton: Loading MEDIA/MODELS/PETS/FERRET/FIDGET1.SKELETON
Skeleton: Loading MEDIA/MODELS/PETS/FERRET/HIT.SKELETON
Skeleton: Loading MEDIA/MODELS/PETS/FERRET/IDLE.SKELETON
Skeleton: Loading MEDIA/MODELS/PETS/FERRET/RUN.SKELETON
Skeleton: Loading MEDIA/MODELS/PETS/FERRET/WALK.SKELETON
Total sounds loaded: 282
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D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SEQUENCE/SMOKESCATTER8X8.DDS' with 2147483647 mip map levels
Texture: _cegui_ogre_2: Loading 1 faces(PF_A8R8G8B8,512x512x1) with 0 generated mipmaps from Image.
Texture: _cegui_ogre_3: Loading 1 faces(PF_A8R8G8B8,512x512x1) with 0 generated mipmaps from Image.
Texture: _cegui_ogre_4: Loading 1 faces(PF_A8R8G8B8,512x512x1) with 0 generated mipmaps from Image.
Texture: _cegui_ogre_5: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 0 generated mipmaps from Image.
Texture: _cegui_ogre_6: Loading 1 faces(PF_A8R8G8B8,1024x1024x1) with 0 generated mipmaps from Image.
Logging level template data for media/layouts/act1_town/town1_rules.template

Chunk -MEDIA/LAYOUTS/ACT1_TOWN/1X1SINGLE_ROOM_A/ACT1_TOWN.LAYOUT

Texture: _cegui_ogre_7: Loading 1 faces(PF_A8R8G8B8,512x512x1) with 0 generated mipmaps from Image.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
D3D9 : Loading 2D Texture, image name : 'media/ui/hud/ingametexturesheets3.dds' with 0 mip map levels
D3D9 : Loading 2D Texture, image name : 'media/ui/hud/mainmenutexturesheets.dds' with 0 mip map levels
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
D3D9 : Loading 2D Texture, image name : 'media/ui/hud/ingametexturesheets5.dds' with 0 mip map levels
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
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fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
D3D9 : Loading 2D Texture, image name : 'media/ui/hud/ingametexturesheets.dds' with 0 mip map levels
Total sounds loaded: 312
D3D9 : Loading 2D Texture, image name : 'media/ui/hud/ingametexturesheets2.dds' with 0 mip map levels
D3D9 : Loading 2D Texture, image name : 'media/ui/hud/schemes/ceguiwidget.dds' with 0 mip map levels
fixme:winsock:WSAIoctl ignoring keepalive interval and timeout
err:ole:CoGetClassObject class {ae1e00aa-3fd5-403c-8a27-2bbdc30cd0e1} not registered
err:ole:CoGetClassObject class {ae1e00aa-3fd5-403c-8a27-2bbdc30cd0e1} not registered
err:ole:create_server class {ae1e00aa-3fd5-403c-8a27-2bbdc30cd0e1} not registered
fixme:ole:CoGetClassObject CLSCTX_REMOTE_SERVER not supported
err:ole:CoGetClassObject no class object {ae1e00aa-3fd5-403c-8a27-2bbdc30cd0e1} could be created for context 0x17
Released sounds : 305
Released sounds : 0
DefaultWorkQueue('Root') shutting down on thread main.
*-*-* OGRE Shutdown
Unregistering ResourceManager for type Compositor
Unregistering ResourceManager for type Font
Unregistering ResourceManager for type Skeleton
Unregistering ResourceManager for type Mesh
Unregistering ResourceManager for type HighLevelGpuProgram
Uninstalling plugin: Octree & Terrain Scene Manager
Plugin successfully uninstalled
Unloading library .\Plugin_OctreeSceneManager
Uninstalling plugin: Cg Program Manager
Plugin successfully uninstalled
Unloading library .\Plugin_CgProgramManager
Uninstalling plugin: D3D9 RenderSystem
err:wgl:internal_SetPixelFormat Invalid operation on root_window
D3D9 : Shutting down cleanly.
Unregistering ResourceManager for type Texture
Unregistering ResourceManager for type GpuProgram
D3D9 : Direct3D9 Rendering Subsystem destroyed.
Plugin successfully uninstalled
Unloading library .\RenderSystem_Direct3D9
Unregistering ResourceManager for type Material



Hopefully some of you that are better at this than I am are able to figure out what I'm doing wrong and walk me through a fix! Thanks!  :)







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