[Wine] Re: WineD3D for dx7 game on windows

Calibrations wineforum-user at winehq.org
Mon Mar 12 15:42:38 CDT 2012


This is DX7 game [Wink] , coz it uses direct draw dll. I'v tried directx api logger, and log was filled with ddraw7 and d3d7 api calls.

Some geforce cards have driver crashes/artifacts (even some of d3d examples from DX7SDK have artifacts). Some modern system have performance drops in scenes with 4-5 dynamic lights.

I'm interested in any dx7/ddraw wrapper and I assume WineDDRAW is only existing wrapper for dx7/ddraw







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