[Bug 5299] New: d3d crash in tombraider 4
Wine Bugs
wine-bugs at winehq.org
Fri May 26 12:02:18 CDT 2006
http://bugs.winehq.org/show_bug.cgi?id=5299
Summary: d3d crash in tombraider 4
Product: Wine
Version: 0.9.14.
Platform: Other
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs at winehq.org
ReportedBy: marcus at jet.franken.de
starting Tomb4.exe gives:
Backtrace:
=>1 0x56412fa2 glGetActiveUniform+0x386 in libgl.so.1 (0x56412fa2)
2 0x55e6d11d
Thunk_IDirect3DDeviceImpl_3_SetTextureStageState+0x5d(iface=0x58640024,
dwStage=0x0, d3dTexStageStateType=0x1, dwState=0x1)
[/home/marcus/projects/wine/dlls/ddraw/device_main.c:2002] in ddraw
(0x55e6d11d)
3 0x004768f3 in tomb4 (+0x768f3) (0x004768f3)
I will attach full +ddraw backtrace.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are the assignee for the bug, or are watching the assignee.
More information about the wine-bugs
mailing list