[Bug 5299] New: d3d crash in tombraider 4

Wine Bugs wine-bugs at winehq.org
Fri May 26 12:02:18 CDT 2006


http://bugs.winehq.org/show_bug.cgi?id=5299

           Summary: d3d crash in tombraider 4
           Product: Wine
           Version: 0.9.14.
          Platform: Other
        OS/Version: other
            Status: NEW
          Severity: normal
          Priority: P2
         Component: wine-directx-d3d
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: marcus at jet.franken.de


starting Tomb4.exe gives: 
 
Backtrace: 
=>1 0x56412fa2 glGetActiveUniform+0x386 in libgl.so.1 (0x56412fa2) 
  2 0x55e6d11d 
Thunk_IDirect3DDeviceImpl_3_SetTextureStageState+0x5d(iface=0x58640024, 
dwStage=0x0, d3dTexStageStateType=0x1, dwState=0x1)  
[/home/marcus/projects/wine/dlls/ddraw/device_main.c:2002] in ddraw 
(0x55e6d11d) 
  3 0x004768f3 in tomb4 (+0x768f3) (0x004768f3) 
 
 
I will attach full +ddraw backtrace.

-- 
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are the assignee for the bug, or are watching the assignee.



More information about the wine-bugs mailing list