[Bug 14038] Max Payne 2: bullet time screen filled with solid color

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Jul 23 18:20:26 CDT 2008


http://bugs.winehq.org/show_bug.cgi?id=14038





--- Comment #48 from Tobias Jakobi <liquid.acid at gmx.net>  2008-07-23 18:20:25 ---
My next check with PPE=high:

Screen turns black as soon as I press the bt key, only the HUD is displayed,
nothing more.

Also a lot of these message fill up the console:

fixme:d3d_draw:drawStridedFast >>>>>>>>>>>>>>>>>
GL_INVALID_FRAMEBUFFER_OPERATION_EXT (0x506) from glDrawElements @ drawprim.c /
269
fixme:d3d:check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED_EXT (0x8cdd)
fixme:d3d:check_fbo_status      Color attachment 0: (0x12da178)
WINED3DFMT_A8R8G8B8 800x600
fixme:d3d:check_fbo_status      Depth attachment: (0x12da298) WINED3DFMT_D24S8
800x600
fixme:d3d:check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED_EXT (0x8cdd)
fixme:d3d:check_fbo_status      Color attachment 0: (0x12da178)
WINED3DFMT_A8R8G8B8 800x600
fixme:d3d:check_fbo_status      Depth attachment: (0x12da298) WINED3DFMT_D24S8
800x600

I'm now switching to ORM=backbuffer and check what the patch does there...


-- 
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.



More information about the wine-bugs mailing list