[Bug 15665] New: WoW crashes after OpenGL runs out of memory

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Oct 18 16:00:49 CDT 2008


http://bugs.winehq.org/show_bug.cgi?id=15665

           Summary: WoW crashes after OpenGL runs out of memory
           Product: Wine
           Version: CVS/GIT
          Platform: PC-x86-64
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: loader
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: paulc at voip.null.ro


World of Warcraft version 3.0.2 crashes trying to dereference a NULL pointer
after it runs out of virtual memory for OpenGL.

Previous version (2.4.3) worked properly.


fixme:d3d:IWineD3DOcclusionQueryImpl_Issue >>>>>>>>>>>>>>>>> GL_OUT_OF_MEMORY
(0
x505) from glBeginQuery() @ query.c / 474
...
crash (intercepted by WoW)

--- Thread ID: 42 [Current Thread] ---
7D8561DC              s2624+12 (0x003AF688,0x00000000,0x003AF6C8,0x7C191CF8)
7D7C3E67              s8293+183 (0x7DC19880,0x7C0665B0,0x003AF6B8,0x7E719C60)
7D835823              s7938+275 (0x000088EC,0x000088BA,0x003AF718,0x7E6D23F8)
7D5504D5              s12468+37 (0x000088EC,0x000088BA,0x00000001,0x003AF6EC)
7E6D23F8 wined3d.dll  IWineD3DSurfaceImpl_LockRect+344
(0x0721A6F0,0x003AF794,0x003AF77C,0x00000000) (surface.c,1153)
7E73C0EE d3d9.dll     IDirect3DSurface9Impl_LockRect+174
(0x072116D0,0x003AF794, 0x003AF77C,0x00000000) (surface.c,231)
...

Linux: Mandriva 2007.1 x86_64
Wine: 1.1.6 + CVS
Video driver: ATI fglrx 8.40.4
System: HP Compaq NX 6125 (laptop)
CPU: Turion M34
Memory: 512M + 512M swap
Video card: Radeon Mobility M200


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