[Bug 15644] Morrowind: Waterplane/sprite flickering with ORM=fbo
wine-bugs at winehq.org
wine-bugs at winehq.org
Sun Oct 19 17:49:58 CDT 2008
http://bugs.winehq.org/show_bug.cgi?id=15644
--- Comment #25 from Jan Buecken <jb.faq at gmx.de> 2008-10-19 17:49:58 ---
Created an attachment (id=16750)
--> (http://bugs.winehq.org/attachment.cgi?id=16750)
log with Tobias patch and GLSL
I tested Tobias version of the patch with newest git on ati with fglrx-driver
(8.542).
In all cases ORM=fbo
0) no patch: regression: I can only see the water if I stand in it and look
down, then it is flickering (I call this regression because I can see the
waterplane with 1.1.6)
1) with patch, GLSL disabeld: like 0), only fixme and one err message
2) with patch, GLSL enabled: like 1), but with a GLSL errors, for this I
attached the relevant part of the command line output.
With other words, I can't see differences with or without Tobias patch.
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