[Bug 20045] Lego Star Wars: unable to switch resolution
wine-bugs at winehq.org
wine-bugs at winehq.org
Mon Sep 14 08:30:14 CDT 2009
http://bugs.winehq.org/show_bug.cgi?id=20045
--- Comment #1 from Jörg Höhle <hoehle at users.sourceforge.net> 2009-09-14 08:30:14 ---
Created an attachment (id=23595)
--> (http://bugs.winehq.org/attachment.cgi?id=23595)
trace snippet with debugstr about D3D error and MessageBox call
This snippet belong to a trace where the app would not start at all in
wine-1.1.29. It does not even manage to display the known MessageBox
"failed to find suitable refresh rate for current resolution".
The cause was the file SWLEGO.bin which stores the user's configuration
settings. Enabling
+ Bump Mapping on
+ Plastic Reflections On
in the Effect Options menu during game play causes a crash upon startup the
next time the game is started. Changing these settings works fine during game
(the effect is immediately visible). Remove the file and it starts again.
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