[Bug 11354] Complex Shader Distance Error - EverQuest2.

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Jul 10 16:15:07 CDT 2010


http://bugs.winehq.org/show_bug.cgi?id=11354





--- Comment #19 from Colin Wetherbee <cww at denterprises.org>  2010-07-10 16:15:06 ---
(In reply to comment #17)
> This bug is NOT fixed.
> The complex shaderdistance errors still excists if using Shader model 1.0 in
> EQ2.
> Only when using Shader Model 3.0 this is not an issue.

Strange.  My complex shaders work fine with Shaders 1.0 in the latest Wine. :-\

(They also work fine with Shaders 3.0.)

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