[Bug 11628] Gekkeiju Online: Bad audio sync/latency

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Dec 30 02:53:50 CST 2011


http://bugs.winehq.org/show_bug.cgi?id=11628

GyB <gyebro69 at gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
      Fixed by SHA1|                            |663bc476029a3f867c698677f88
                   |                            |8d778246f4718
             Status|UNCONFIRMED                 |RESOLVED
         Resolution|                            |FIXED

--- Comment #11 from GyB <gyebro69 at gmail.com> 2011-12-30 02:53:50 CST ---
In wine-1.3.35-273-geaa8801 audio files are playing correctly in Gekkeiju,
whether they have 44,1kHz or 48kHz sample rate.
Prior to commit 663bc476029a3f867c698677f888d778246f4718 audio is distorted,
garbled.
As the bug reporter doesn't seem to be active on this bug, I'm marking this one
as fixed. Feel free to re-open if you still have the reported audio problem in
Gekkeiju Online.

Fedora 16
Alsa 1.0.24
PA is not running
Audio device: nVidia Corporation MCP61 High Definition Audio (rev a2)

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