[Bug 15232] Button in simple OpenGL application gets overdrawn
wine-bugs at winehq.org
wine-bugs at winehq.org
Wed Apr 18 16:28:39 CDT 2012
http://bugs.winehq.org/show_bug.cgi?id=15232
--- Comment #11 from Johannes <sarastro.admin+wine at googlemail.com> 2012-04-18 16:28:39 CDT ---
Created attachment 39856
--> http://bugs.winehq.org/attachment.cgi?id=39856
Updated version of Henri Verbeet's hack with minor fix
I attached an updated version of Henri Verbeet's hack (which I can confirm
solves the problem for me). I had to change one line to make it compile with
the current Git master (b09d195bf3c1bd4fef208411ffdbd31b4f1031c). Also I added
code to exclude hidden windows from the clipping mask because you do not want
to obscure these.
Is there any chance this (or a similar solution) will be integrated into Wine
anytime soon?
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