[Bug 31261] League of Legends: server always busy with builtin wininet; crashes with native
wine-bugs at winehq.org
wine-bugs at winehq.org
Fri Jul 20 12:02:25 CDT 2012
http://bugs.winehq.org/show_bug.cgi?id=31261
Austin English <austinenglish at gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |UPSTREAM
--- Comment #4 from Austin English <austinenglish at gmail.com> 2012-07-20 12:02:25 CDT ---
(In reply to comment #3)
> Turns out this is not a wine bug; I downgraded libgcrypt11 to stable version
> (1.4.5) and it worked. The game's still not playable, but the problem is
> different now.
UPSTREAM>
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