[Bug 31261] League of Legends: server always busy with builtin wininet; crashes with native

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Jul 20 12:02:25 CDT 2012


http://bugs.winehq.org/show_bug.cgi?id=31261

Austin English <austinenglish at gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|UNCONFIRMED                 |RESOLVED
         Resolution|                            |UPSTREAM

--- Comment #4 from Austin English <austinenglish at gmail.com> 2012-07-20 12:02:25 CDT ---
(In reply to comment #3)
> Turns out this is not a wine bug; I downgraded libgcrypt11 to stable version
> (1.4.5) and it worked. The game's still not playable, but the problem is
> different now.

UPSTREAM>

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