[Bug 33446] Left 4 Dead: Player outlines may appear distorted

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Apr 24 02:54:28 CDT 2013


http://bugs.winehq.org/show_bug.cgi?id=33446

--- Comment #5 from Sam Edwards <CFSworks at gmail.com> 2013-04-24 02:54:28 CDT ---
The bug is caused by overriding the material (in Source) to something else
(e.g. the glow effect) - this can be demonstrated by "r_drawothermodels 2",
which causes some models to mess up, but not others.

The affected models all have something in common: They have bones. This means
that the problem is actually improper hardware skinning when a material
override is active. Setting "mat_softwareskin 1" stops the distortion from
happening (but does cause other artifacts).

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