[Bug 32799] err:d3d:check_fbo_compat

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Jan 26 17:00:15 CST 2013


http://bugs.winehq.org/show_bug.cgi?id=32799

Matteo Bruni <matteo.mystral at gmail.com> changed:

           What    |Removed                     |Added
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                 CC|                            |matteo.mystral at gmail.com

--- Comment #9 from Matteo Bruni <matteo.mystral at gmail.com> 2013-01-26 17:00:15 CST ---
(In reply to comment #5)
> My game cant find direct3D device wih regression I found out this patch, when i
>  reverted it game started normally ...
> 
> 6c6565dea034327e325b0a03cbed908d37e88df6 is the first bad commit
> commit 6c6565dea034327e325b0a03cbed908d37e88df6
> Author: Henri Verbeet <hverbeet at codeweavers.com>
> Date:   Fri Jan 25 10:57:20 2013 +0100
> 
>     wined3d: Get rid of a superfluous texture copy in check_fbo_compat().
> 
> :040000 040000 d1f4aefeb1605108010b0f25dc1d541f5782b7f2
> a3c1e45278d2aabc77d547a4ae998bc1d50a4163 M    dlls

marceel, patch http://source.winehq.org/patches/data/93994 should hopefully
solve your issue.

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