[Bug 32799] err:d3d:check_fbo_compat
wine-bugs at winehq.org
wine-bugs at winehq.org
Sun Jan 27 02:41:01 CST 2013
http://bugs.winehq.org/show_bug.cgi?id=32799
--- Comment #10 from marceel <marceel at gmail.com> 2013-01-27 02:41:01 CST ---
(In reply to comment #9)
> (In reply to comment #5)
> > My game cant find direct3D device wih regression I found out this patch, when i
> > reverted it game started normally ...
> >
> > 6c6565dea034327e325b0a03cbed908d37e88df6 is the first bad commit
> > commit 6c6565dea034327e325b0a03cbed908d37e88df6
> > Author: Henri Verbeet <hverbeet at codeweavers.com>
> > Date: Fri Jan 25 10:57:20 2013 +0100
> >
> > wined3d: Get rid of a superfluous texture copy in check_fbo_compat().
> >
> > :040000 040000 d1f4aefeb1605108010b0f25dc1d541f5782b7f2
> > a3c1e45278d2aabc77d547a4ae998bc1d50a4163 M dlls
>
> marceel, patch http://source.winehq.org/patches/data/93994 should hopefully
> solve your issue.
yes,thanks this patch worked great. But i don't know if my bug was same as for
others i hope it was.
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