[Bug 32799] err:d3d:check_fbo_compat

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Jan 27 02:41:01 CST 2013


http://bugs.winehq.org/show_bug.cgi?id=32799

--- Comment #10 from marceel <marceel at gmail.com> 2013-01-27 02:41:01 CST ---
(In reply to comment #9)
> (In reply to comment #5)
> > My game cant find direct3D device wih regression I found out this patch, when i
> >  reverted it game started normally ...
> > 
> > 6c6565dea034327e325b0a03cbed908d37e88df6 is the first bad commit
> > commit 6c6565dea034327e325b0a03cbed908d37e88df6
> > Author: Henri Verbeet <hverbeet at codeweavers.com>
> > Date:   Fri Jan 25 10:57:20 2013 +0100
> > 
> >     wined3d: Get rid of a superfluous texture copy in check_fbo_compat().
> > 
> > :040000 040000 d1f4aefeb1605108010b0f25dc1d541f5782b7f2
> > a3c1e45278d2aabc77d547a4ae998bc1d50a4163 M    dlls
> 
> marceel, patch http://source.winehq.org/patches/data/93994 should hopefully
> solve your issue.

yes,thanks this patch worked great. But i don't  know if my bug was same as for
others i hope it was.

-- 
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.



More information about the wine-bugs mailing list