[Bug 35900] L.A. Noire 1.3 (Steam version) crashes during upload of WINED3DFMT_DXT1 volume texture

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Apr 1 04:49:17 CDT 2014


https://bugs.winehq.org/show_bug.cgi?id=35900

--- Comment #3 from Stefan Dösinger <stefan at codeweavers.com> ---
If I remember correctly GeForce8+ GPUs support it, but GeForce 7 and earlier do
not. d3d9-class radeon GPUs have support for dxtn volume textures.

There's an equivalent GL extension called GL_NV_texture_compression_vtc, but it
uses a different block layout than d3d, so using it isn't trivial.

-- 
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.


More information about the wine-bugs mailing list