[Bug 34480] wined3d: League of Legends crashes when using textures with mipmaps smaller than a block
wine-bugs at winehq.org
wine-bugs at winehq.org
Tue Apr 29 15:24:39 CDT 2014
https://bugs.winehq.org/show_bug.cgi?id=34480
Anastasius Focht <focht at gmx.net> changed:
What |Removed |Added
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CC| |beshwa at gmail.com
--- Comment #22 from Anastasius Focht <focht at gmx.net> ---
*** Bug 32559 has been marked as a duplicate of this bug. ***
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