[Bug 32784] Open Morrowind fails to start without native d3dx9
wine-bugs at winehq.org
wine-bugs at winehq.org
Sat May 3 23:15:59 CDT 2014
https://bugs.winehq.org/show_bug.cgi?id=32784
Austin English <austinenglish at gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution|--- |FIXED
--- Comment #2 from Austin English <austinenglish at gmail.com> ---
Howdy Focht,
yep, it starts now with alldlls=builtin, marking fixed. Thanks for
retesting/reminder.
The builting d3d9 renderer shows only gray on my intel mesa laptop, but the
opengl renderer sorta works.
Didn't test further.
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