Stefan Dösinger : wined3d: Pack the ffp_desc structure better.
Alexandre Julliard
julliard at winehq.org
Fri Sep 5 06:57:53 CDT 2008
Module: wine
Branch: master
Commit: 421b6558c108549a8e5f97ff2199aae9a7da2f6a
URL: http://source.winehq.org/git/wine.git/?a=commit;h=421b6558c108549a8e5f97ff2199aae9a7da2f6a
Author: Stefan Dösinger <stefan at codeweavers.com>
Date: Thu Sep 4 15:51:21 2008 -0500
wined3d: Pack the ffp_desc structure better.
---
dlls/wined3d/wined3d_private.h | 5 +----
1 files changed, 1 insertions(+), 4 deletions(-)
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
index 794293a..f009bcd 100644
--- a/dlls/wined3d/wined3d_private.h
+++ b/dlls/wined3d/wined3d_private.h
@@ -785,10 +785,7 @@ struct ffp_settings {
FOG_EXP,
FOG_EXP2
} fog;
- /* Use an int instead of a char to get dword alignment. gcc tends to align the
- * size of the whole structure, so there are 3 padding bytes. These remain
- * uninitialized in the construction function and cause confusion in the hashmap
- */
+ /* Use an int instead of a char to get dword alignment */
unsigned int sRGB_write;
};
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