Stefan Dösinger : wined3d: Fix the pixelformat selection logic.

Alexandre Julliard julliard at winehq.org
Fri Sep 5 06:57:53 CDT 2008


Module: wine
Branch: master
Commit: c36e033856b811d19a2abb1024b0ffe1b71cc1eb
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=c36e033856b811d19a2abb1024b0ffe1b71cc1eb

Author: Stefan Dösinger <stefan at codeweavers.com>
Date:   Wed Sep  3 13:56:17 2008 -0500

wined3d: Fix the pixelformat selection logic.

---

 dlls/wined3d/context.c |    6 +++---
 1 files changed, 3 insertions(+), 3 deletions(-)

diff --git a/dlls/wined3d/context.c b/dlls/wined3d/context.c
index 2f30aff..088142e 100644
--- a/dlls/wined3d/context.c
+++ b/dlls/wined3d/context.c
@@ -136,12 +136,12 @@ static int WineD3D_ChoosePixelFormat(IWineD3DDeviceImpl *This, HDC hdc, WINED3DF
          * only offer 32 bit ARB pixel formats. First try without an exact alpha
          * match, then try without an exact alpha and color match.
          */
-        { FALSE, TRUE,  TRUE  },
         { TRUE,  TRUE,  TRUE  },
-        { FALSE, FALSE, TRUE  },
-        { FALSE, FALSE, FALSE },
         { TRUE,  FALSE, TRUE  },
+        { FALSE, TRUE,  TRUE  },
+        { FALSE, FALSE, TRUE  },
         { TRUE,  FALSE, FALSE },
+        { FALSE, FALSE, FALSE },
     };
 
     int i = 0;




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