Henri Verbeet : wined3d: Make the surface parameter to ffp_blit_p8_upload_palette() const.

Alexandre Julliard julliard at winehq.org
Tue Jul 19 12:42:53 CDT 2011


Module: wine
Branch: master
Commit: c5f8a33a86af8ece1966e2e4727a459eae5505ef
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=c5f8a33a86af8ece1966e2e4727a459eae5505ef

Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Tue Jul 19 12:56:12 2011 +0200

wined3d: Make the surface parameter to ffp_blit_p8_upload_palette() const.

---

 dlls/wined3d/surface.c |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
index 7b10ec8..77d13df 100644
--- a/dlls/wined3d/surface.c
+++ b/dlls/wined3d/surface.c
@@ -6280,7 +6280,7 @@ static void ffp_blit_free(struct wined3d_device *device) { }
 
 /* This function is used in case of 8bit paletted textures using GL_EXT_paletted_texture */
 /* Context activation is done by the caller. */
-static void ffp_blit_p8_upload_palette(struct wined3d_surface *surface, const struct wined3d_gl_info *gl_info)
+static void ffp_blit_p8_upload_palette(const struct wined3d_surface *surface, const struct wined3d_gl_info *gl_info)
 {
     BYTE table[256][4];
     BOOL colorkey_active = (surface->CKeyFlags & WINEDDSD_CKSRCBLT) ? TRUE : FALSE;




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