questions dlls/d3d8/shader.c

Christian Costa titan.costa at wanadoo.fr
Sun Dec 5 10:45:10 CST 2004


Eric Pouech wrote:

> while toying with Intel compiler on Wine source, I came across a 
> couple of interesting stuff.
>
> To whom it may concern.
>
> in dlls/d3d8/shader.c:
>     vshader_m4x3 (and vsharer_m3x4) don't use correctly row & columns 
> with respect to the matrice definition. I let the D3D folks decide 
> whether the matrix definition, or the implementation is to blame

The definition seems wrong indeed.

>
>     IDirect3DVertexShaderImpl_ExecuteSW: you miss one in size of 
> p_send (and likely p) 

You're right.

I will send a patch for that...

A+
Christian





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