[opengl] WGL_render_texture / WGL_ATI_pixel_format_float

Stefan Dösinger stefandoesinger at gmx.at
Tue Dec 6 09:18:59 CST 2005


Am Dienstag, 6. Dezember 2005 10:07 schrieb Raphael:
> On Tuesday 06 December 2005 03:32, Toan T Nguyen wrote:
> > Oops, i'm sorry. I applied your patch with --dry-run option so nothing
> > is patched. :(.
> >
> > Here the correct out.log. the program still doesn't run, it complains
> > about
> >
> > err:opengl:wglCreateContext NULL visual !!!
> >
> > q2e complains the same thing as well.
> >
> > Bests,
> > Toan
>
> Thx for reports (i have made a mistake)
>
> This patch may work better :)
I get
<!> Unable to create pbuffer

The last lines from a +opengl log:
trace:opengl:wglCreatePbufferARB WGL_render_texture Attribute: 
WGL_TEXTURE_FORMAT_ARB as 2076
trace:opengl:wglCreatePbufferARB WGL_render_texture Attribute: 
WGL_TEXTURE_TARGET_ARB as 207a
trace:opengl:wglCreatePbufferARB WGL_render_texture Attribute: 
WGL_MIPMAP_TEXTURE_ARB as 1
trace:opengl:wglCreatePbufferARB new Pbuffer drawable as (nil)
trace:opengl:wglCreatePbufferARB ->(FAILED)
<!> Unable to create pbuffer
<!> Demo Initiation failed

This is a radeon 9000 Mobility, fglrx 8.19.10. It supports 
GLX_ATI_pixel_format_float

Stefan



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