Half-Life 2 / Counter-Strike: Source under Wine
Ivan Gyurdiev
ivg2 at cornell.edu
Sun Jul 10 13:57:13 CDT 2005
> Steam and Half-Life 2 have a utility that dumps debugging information
> when either crashes and this is what uses msvcr70 and the dbghelp
> functions. Turn on +seh logging and you'll likely see a
> STATUS_ACCESS_VIOLATION before this.
With the newest patches on d3d, this is no longer the problem - the
problem is that HL2 runs out of memory on startup and the OOM killer
takes it out. So, it does seem like there is a memory management problem
after all..
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