Starcraft vs. fullscreen
Jesse Allen
the3dfxdude at gmail.com
Wed Apr 5 13:08:43 CDT 2006
On 4/5/06, Segin <segin2005 at gmail.com> wrote:
> Jesse Allen wrote:
> On 4/5/06, Molle Bestefich <molle.bestefich at gmail.com> wrote:
>
>
> These lines could explain why Starcraft is unable to switch to fullscreen:
>
> err:xrandr:X11DRV_XRandR_GetCurrentMode In unknown mode,
> returning default
> fixme:xrandr:X11DRV_XRandR_SetCurrentMode Cannot change
> screen BPP from 16 to 8
> fixme:xrandr:X11DRV_XRandR_SetCurrentMode Cannot change
> screen BPP from 16 to 8
>
> I seem to remember that BPP cannot be changed _at all_ with XRandR, is
> this correct?
>
> If it is, then the obvious thing to do is to leave BPP alone and just
> change to the correct resolution.
>
> What needs fixing here?
>
>
>
>
>
> You need to have 640x480 in your xorg.conf or XF86Config. If not that
> try capturing a log with WINEDEBUG=+xrandr and see what is wrong.
>
>
>
>
> I don't know... All I get is this AFTER StarCraft quits:
>
> X Error of failed request: BadDrawable (invalid Pixmap or Window
> parameter)
> Major opcode of failed request: 70 (X_PolyFillRectangle)
> Resource id in failed request: 0x0
> Serial number of failed request: 124
> Current serial number in output stream: 126
>
>
>
Well if the game crashes, even quitting, then it's likely not going to
restore the resolution no matter what.
More information about the wine-devel
mailing list