[WINED3D 2] Allow mix of SW vertex and GLSL pixel shader.
H. Verbeet
hverbeet at gmail.com
Tue Jul 4 03:13:53 CDT 2006
On 04/07/06, Ivan Gyurdiev <ivg231 at gmail.com> wrote:
> Well, this might be true, but that's no reason to disallow it
Sure, but adding complexity could be.
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