wined3d base GLX requirement

H. Verbeet hverbeet at gmail.com
Thu Sep 28 02:49:47 CDT 2006


On 28/09/06, James Hawkins <truiken at gmail.com> wrote:
> Why should someone have to install glx to run Wine if they don't care
> about using wined3d, or if they do need to use wined3d they don't care
> about using glx?  Wine should at least be able to compile in
> circumstances such as these.  There could be lots of reasons why no
> one has complained, most likely because such a user hasn't showed up,
> but that doesn't mean it's not possible.  My previous work machine
> didn't meet these glx version demands, and every time something new
> was added without checks, my build would break, and it was getting
> very annoying having to write to wine-devel that the build broke
> again.
>
> --
> James Hawkins
Not quite. The build breaking on certain machines has/had to do with
GL versions rather than GLX versions. GLX versions < 1.3 should be a
lot less common than old GL versions.

Note that Roderick has been restructuring the wgl code, with one of
the goals being to use wgl rather than GLX in wined3d. It might be
worth it to just wait for that to get moved over.



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