Current wine and HL2 family - well done!
philcostin at hotmail.com
Mon Mar 5 13:53:10 CST 2007
Wojciech 'arab' Arabczyk wrote:
>> If changing the fsaa setting in hl2 changes anything that is just
>> imagination - it doesn't do anything yet, the multisample setting is just
>> ignored right now.
> I've not changed the FSAA setting trough the game options. I've forced it
> on a lower level, that is on the graphics card driver level (using
> nvidia-settings). So it's not _just_ my imagination.
>> The main problem are sRGB read and write support(sort of gamma
> I suppose it's the last real thing to make Source-engine based games look
> perfect on Wine. Could i be of any help? I cannot program (a complete lack
> of C/C++ skills, bumer :( ), but i can do some extensive patch testing.
Don't worry, I'm working on sRGB read and write support right now :D
I'm not sure when it will be completed but you'll see something soon (next
few days / weeks)
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