Small Direct3D milestone
thunder.m at czela.net
Fri May 11 15:56:26 CDT 2007
Stefan Dösinger napsal(a):
> Am Freitag 11 Mai 2007 22:25 schrieb Mirek:
>> I have one game (Polda 5 Czech version only) which is unplayable without
>> vertex blending, with latest wine and my nvidia card it looks better,
>> but it is still not perfect (I have registry key for software
>> emulation), If you want, I can send you some debuging output, or
>> screenshot. So SDK demos are realy useful to get wine work with more apps.
> I suppose you also have my software vertex emulation patches in, right?
> Screenshots would be good to look at. If there's really a game out there that
> doesn't work without this feature there's a point in continueing work on
> software or shader emulation of it. I considered vertex blending a somewhat
> academic feature.
Here is log message and some screenshots
Official game site: http://www.polda5.cz/
Characters and dynamicaly created objects are broken (but now with
0.9.37 not unplayable), it is game from year 2005.
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