D3DXMatrixstack: where to go....
Jérôme Gardou
jerome.gardou at gmail.com
Fri Oct 31 16:44:19 CDT 2008
Henri Verbeet a écrit :
> 2008/10/31 Jérôme Gardou <jerome.gardou at gmail.com>:
>
>> Henri Verbeet a écrit :
>>
>>> Actually, I just cleaned up your patches, and will probably submit the
>>> first few later today.
>>>
>> Are you going to finish it or can I send the few missing functions ?
>>
>>
> Sure, go ahead. I sent all the patches I wrote for this.
>
OK, patches will be sent soon. By the way, what if I call multiply on a
new stack, the push, then pop ? Will the top matrix be identity, or the
one with which I multiplied the first time ?
I guess this calls a testcase ...
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