D3DXMatrixstack: where to go....

Jérôme Gardou jerome.gardou at gmail.com
Fri Oct 31 16:44:19 CDT 2008


Henri Verbeet a écrit :
> 2008/10/31 Jérôme Gardou <jerome.gardou at gmail.com>:
>   
>> Henri Verbeet a écrit :
>>     
>>> Actually, I just cleaned up your patches, and will probably submit the
>>> first few later today.
>>>       
>> Are you going to finish it or can I send the few missing functions ?
>>
>>     
> Sure, go ahead. I sent all the patches I wrote for this.
>   
OK, patches will be sent soon. By the way, what if I call multiply on a 
new stack, the push, then pop ? Will the top matrix be identity, or the 
one with which I multiplied the first time ?

I guess this calls a testcase ...



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