winex11.drv: Make wglShareLists() cope with previously selected destination context (try 3)

Roderick Colenbrander thunderbird2k at gmx.net
Fri Sep 19 16:12:19 CDT 2008


> > Resending to the proper email address, this time..
> 
> And I likewise ;) (I was just thinking, "I swear I hit Reply All"...)
> 
> > The referred to "lists" aren't display lists.
> > It's more appropritely (specific 
> > sets of) resources.. eg. the list of valid textures, the
> > list of valid shader 
> > objects, etc, are what's shared.
> 
> Ah. (Or should I say Arrrr?) I thought it might be something like that.
> It's not as if MSDN has ever been unclear in the past, or anything...
> 
> jim

That's the reason we need such tests .. I know it is a pain but bugs are much more complicated to debug in the end.
Roderick
-- 
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