freddie.tilley at gmail.com
Fri Jun 26 08:19:47 CDT 2009
2009/6/26 Stefan Dösinger <stefandoesinger at gmx.at>
> Am Friday 26 June 2009 11:56:54 schrieb Joel Holdsworth:
> > I'm pretty sure that fixing the blts would be a major job, but I thought
> > I'd write and ask for some comments. Is it so hard as I think? Does
> > anyone have any ideas what would be required?
> Isn't the problem that X11 cannot handle alpha in Bitmaps? Ie, it is
> without a dib engine?
Is this also the reason for the Battle.net drawing issue with Starcraft?
Not properly drawing the windows underneath the transparent windows?
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